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Información general

Ubicaciones: Vancouver, British Columbia, Canada 
  • Lugar: Vancouver
  • Estado:
  • País: Canada


ID del rol
200880
Tipo de trabajador
Intern - Temporary Employee
Estudio/Departamento
Maxis
Acuerdo de trabajo flexible
Hybrid

Descripción y requisitos

Somos un equipo global de personas centradas en la creación, la narrativa, la tecnología, el desarrollo de experiencias, la innovación y mucho más. Creemos que los juegos y las experiencias increíbles empiezan con equipos tan diversos como el público y las comunidades a las que servimos. En Electronic Arts, el único límite es tu imaginación.

Electronic Arts is looking for students to join our world-class internship experience. For more information about our Next-Gen Program, visit https://www.ea.com/careers/interns-and-university-graduates

Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our goal is to inspire everyone to make a better world through creative play. As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but aim to build a world as it could be.

You will report to a Development Director.

Responsibilities:

  • You will create VFX that astonish players and make the game more immersive.
  • You will author VFX that fit within the performance budget and look beautiful.
  • You will properly organize assets for use within the project.
  • You will assist other VFX Artists and the Director. 

Qualifications:

  • You are currently enrolled in a Bachelor’s Degree granting program in a related field
  • Art skills, such as fine arts, art classes in college, and basic understanding of color theory
  • Computer 3D tools knowledge, base knowledge of Maya modeling, and texture mapping
  • Basic understanding of particle systems

You must be available for a full-time paid internship in the summer of 2025. We are only considering students who will be enrolled in an accredited degree program in the summer of 2025, slated to graduate no earlier than May 2026. You must be legally authorized to work in Canada on a full-time basis during the 16-week internship. Visa sponsorship is not available for this position.




BC COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.
 
EA has listed the pay ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous  relevant business and candidate factors including, for example, degree type (e.g. Bachelor’s, Master’s, PhD), what stage you are in your degree journey (i.e. freshman, sophomore, etc.), qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

    • British Columbia (depending on location e.g. Vancouver vs. Victoria):
      º $60,000 - $65,000 CAN Salary

The pay is just one part of the overall compensation at EA.  We also offer a package of benefits including 80 hours per year of sick time (prorated based on scheduled hours per week if less than full-time), 16 paid company holidays per year, medical insurance, and 401(k).