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Informations générales

Sites : Vancouver, British Columbia, Canada 
  • Lieu: Vancouver
  • État:
  • Pays: Canada


ID du rôle
200880
Type de candidat
Intern - Temporary Employee
Studio/service
Maxis
Organisation de travail flexible
Hybrid

Descriptions et critères

Nous sommes une équipe internationale de spécialistes de la création, de la narration, de la technologie, de la génération d'expériences, de l'innovation et bien plus encore. Nous pensons que nos équipes doivent être aussi diversifiées que nos communautés afin de créer des jeux et des expériences inoubliables. Chez Electronic Arts, la seule limite est votre imagination.

Electronic Arts is looking for students to join our world-class internship experience. For more information about our Next-Gen Program, visit https://www.ea.com/careers/interns-and-university-graduates

Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our goal is to inspire everyone to make a better world through creative play. As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but aim to build a world as it could be.

You will report to a Development Director.

Responsibilities:

  • You will create VFX that astonish players and make the game more immersive.
  • You will author VFX that fit within the performance budget and look beautiful.
  • You will properly organize assets for use within the project.
  • You will assist other VFX Artists and the Director. 

Qualifications:

  • You are currently enrolled in a Bachelor’s Degree granting program in a related field
  • Art skills, such as fine arts, art classes in college, and basic understanding of color theory
  • Computer 3D tools knowledge, base knowledge of Maya modeling, and texture mapping
  • Basic understanding of particle systems

You must be available for a full-time paid internship in the summer of 2025. We are only considering students who will be enrolled in an accredited degree program in the summer of 2025, slated to graduate no earlier than May 2026. You must be legally authorized to work in Canada on a full-time basis during the 16-week internship. Visa sponsorship is not available for this position.

  • British Columbia (depending on location e.g. Vancouver vs. Victoria)
    • $60,000 - $65,000 CAD