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Sijainnit: Vancouver, British Columbia, Canada 
  • Sijainti: Los Angeles - Del Rey
  • Osavaltio:
  • Maa: United States of America


Roolin tunnus
208006
Työntekijän tyyppi
Regular Employee
Studio/osasto
EA Studios - Ripple Effect
Joustava työjärjestely
Hybrid

Kuvaus ja vaatimukset

Olemme maailmanlaajuinen tiimi, joka koostuu sisällöntuottajista, tarinankertojista, teknologian asiantuntijoista, alkuperäisten kokemusten tekijöistä, innovaattoreista ja todella monista muista. Uskomme, että upeat pelit ja kokemukset alkavat tiimeistä, jotka ovat yhtä monimuotoisia kuin pelaajat ja yhteisöt, joita palvelemme. Electronic Artsilla rajana on vain mielikuvituksesi.

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. Comprised of 4 world-class studios across Criterion, DICE, Motive and Ripple Effect – all powered by the Battlefield Central Technology (BCT) team – what's forming on the horizon is a connected Battlefield universe filled with immersive experiences built on our unique DNA.

At Ripple Effect, we are a studio where you can do the best work of your career. Above all, we're driven by quality - in the games we create, and in the studio we've built.

Our values: We believe every day our work should be better than it was the day before. We iterate, innovate, and support our devs as they grow in their crafts and push one another toward mastery. We believe in operating with integrity, and creating a diverse team where everyone's ideas are heard.

With studios located in Los Angeles and Vancouver, Ripple Effect has been dedicated to the Battlefield franchise since our founding as DICE LA in 2013.

We're all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.

We are looking for a Design Director like you to join us in our mission to create amazing games and experiences, and to improve ourselves and our craft. You will report to our Design Line Manager. We are considering on-site and hybrid working options within the Los Angeles or Vancouver to apply.

You will lead the day-to-day for gameplay-related features by leading a cross-location team of designers in a multi-product environment. This means setting direction and overseeing the implementation of features related to Gameplay and Modes.

What You'll Do

  • Guide long-term Direction for Gameplay, Modes, and Missions through collaboration with the Game Director
  • Drive game experiences to the highest quality and industry standards
  • Implement the Studio Director's vision for long-term gameplay through Live Service
  • Work with the team to refine design concepts, driving them to high quality by industry standards
  • Prioritize work for the team to polish and lead quality further
  • Communicate the design, constraints, and concerns for your area
  • Enhance the collaborative process and structure within and outside the team, across multiple studios
  • Contribute to the maintenance of an inclusive and creative working environment

What We Are Looking For

  • At least one shipped title in a design leadership role
  • At least one shipped multiplayer FPS title as a designer working within any of the main responsibility areas
  • 8 + years of experience leading large design teams
  • Understanding of best practices for creating an inclusive work environment.
  • Live Service experience in a design leadership role
  • Several years of games industry experience

Additional Qualifications:

  • Experience shipping a multiplayer FPS game in a creative leadership role
  • Lead a team across multiple time zones

#LI-Hybrid, #LI-Onsite