- Sijainti: Vancouver
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- Maa: Canada
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EA Create
EA Create is a collective of content production teams partnering with EA Studios game teams to bring outstanding visuals, audio and technology to life. Our teams consist of artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound and experiences. We’re a diverse team that is unified through collaboration, culture and craft.
Technical Art
Technical Art is the bridge between the art and programming departments, with the capability to understand the nuances of art creation and technical code. Creating pipelines and tools to improve overall efficiency for all departments they're connected to.
Senior Technical Artist - Capture
We are looking for a Senior Technical Artist to lead our Capture Technical Art team, supporting Motion Capture, 3D Scanning, and performance acquisition pipelines. You do not need deep prior Capture-specific experience but you bring pipeline fluency and an understanding of how data flows across tools, sites, and teams. You will guide a small group of Technical Artists, providing both direct leadership and hands-on technical contributions.
In your role, you'll report to a Senior Technical Art Director to partner with TADs, Capture Supervisors, Animation, Rigging, Engineering, and global EA Create groups. You'll work with them to maintain efficient, scalable, and well-documented pipelines for delivering high-value capture data.
This is a full time hybrid role.
Responsibilities:
Manage the Capture Technical Art team
Develop and extend production tools and codebases
Oversee data quality, flow, and pipeline stability across Capture
Partner with Capture leadership to prioritize future development
Work with external partners to coordinate tool development and integration
Collaborate with IT partners to support infrastructure
Collaborate with other Technical Art leaders
Identify and address pipeline inefficiencies
Document workflows, processes, and tool usage
Mentor more junior team members
Qualifications:
8+ years of experience in Technical Pipeline Engineering or Technical Artist roles
Expertise in Python development for production systems, APIs, and automation
Expertise with GitLab CI/CD pipeline design, implementation, and optimization
Expertise building and maintaining large-scale data processing systems
Experience with distributed computing, batch processing APIs, and compute farm orchestration
Experience managing technical teams
Experience with asset processing and content validation
Experience collaborating with IT, engineering, and external partners
Knowledge of containerization (Docker)
Familiarity with modern DCCs (Maya, MotionBuilder, Houdini, Blender, etc.)
Bonus:
Familiarity with motion capture or 3D scanning workflows
Experience with Perforce
Experience with PySide
Knowledge of Confluence, Jira, Coda, or similar production tools
Knowledge of AI for code development