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Kuvaus ja vaatimukset
EA SPORTS is one of the most iconic brands in entertainment - connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.
As part of Sport Tech, the Technical Art Team helps push visual boundaries and experiences for our players. We invest in future technologies, shared tooling, and production workflows. We combine creativity and imagination with technical expertise. We are a diverse group that encourages team members to bring their unique perspectives and expertise to work every day.
The Challenge
As a Technical Artist, you will collaborate closely with our art and technical art teams to design and implement AI/ML-assisted, high-quality content production workflows for EA SPORTS projects. You will bridge the gap between creativity and technology, helping to develop tools and pipelines that make complex tasks more efficient and empower artists to focus on their craft.
This role requires a blend of technical expertise, artistic sensitivity, and creative problem-solving. You should be comfortable diving into new technologies, experimenting with AI/ML systems, and designing intuitive solutions that push the boundaries of content creation.
This team works onsite in Vancouver 3 days a week: Tuesday - Thursday every week.
Responsibilities
Prototype and implement tools that leverage AI/ML to automate or simplify complex art workflows, reducing repetitive tasks and unlocking new creative possibilities.
Integrate DCC applications (e.g., Maya, Photoshop, Substance) into the Frostbite engine, ensuring seamless asset transfer, manipulation, and scalability.
Build intuitive UIs (Python/Web) that make advanced tools accessible to non-technical users; conduct user research and feedback sessions to iterate on functionality and usability.
Explore and apply Large Language Models and other generative AI technologies to accelerate content generation and augment artist workflows.
Partner with engineers, artists, and researchers to prototype and deliver innovative solutions that enhance both technical pipelines and creative processes.
Qualifications
Bachelor’s degree (or equivalent experience) in a related field.
4+ years of Python development experience.
Proven experience building art pipelines for production.
Experience designing and developing UI (Python/Web).
Familiarity with machine learning pipelines, LLMs, and MCP frameworks.
Working knowledge of cloud technologies and web APIs.
Proficiency with Working Knowledge of DCC applications such as Maya, Photoshop, and Substance.