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Informations générales

Sites : Los Angeles - Del Rey, California, United States of America 
  • Lieu: Vancouver
  • État:
  • Pays: Canada

  • Lieu: Austin
  • État:
  • Pays: United States of America

  • Lieu: Los Angeles - Del Rey
  • État:
  • Pays: United States of America

  • Lieu: Orlando
  • État:
  • Pays: United States of America

  • Lieu: Redwood City
  • État:
  • Pays: United States of America


ID du rôle
200097
Type de candidat
Regular Employee
Studio/service
Maxis
Organisation de travail flexible
Off Site

Descriptions et critères

Nous sommes une équipe internationale de spécialistes de la création, de la narration, de la technologie, de la génération d'expériences, de l'innovation et bien plus encore. Nous pensons que nos équipes doivent être aussi diversifiées que nos communautés afin de créer des jeux et des expériences inoubliables. Chez Electronic Arts, la seule limite est votre imagination.

Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but strive to build a world as it could be.

The Quality Engineering team at EA holds an important role, collaborating with Quality Assurance and Game Development to enhance efficiencies through automation and workflow improvements. This engineering leader possesses the autonomy to shape technology implementation, address partner needs, and contribute to the broader Quality Engineering organization. The solutions developed are utilized by the wider EA community. You will report to the Group Technical Director.

Responsibilities

  • Tooling and Software Development: Build sustainable software tools, tests, and services, empowering development teams and Quality Assurance to protect the quality of shipped titles.

  • Technology Selection and Implementation: Ensure appropriate technology is selected and implemented to maximize overall business benefits, with a focus on modern software engineering processes and best practices.

  • Automated Testing Solutions: Design, author, test, and deploy automated tests, covering multiple test scenarios, and interpreting requests from QA and engineering partners.

  • Process Improvement and Automation: Measurably improve processes and best practices, leading a team of engineers to develop automation frameworks, tools, engine components, and processes used across studios.

  • Roadmap Definition and Implementation: Collaborate with customers to define and execute the team's roadmap, delivering required technology, methods, and processes to support opportunities across EA studios worldwide.

  • Problem-Solving and Efficiency Enhancement: Address roadblocks and inefficiencies, proposing and applying creative or technical solutions to improve workflows and processes.

Qualifications

  • 7+ years of experience in software development i.e. .NET Web development, with expertise in C++, C# or similar languages.

  • Proven experience in quality verification tools, test automation, and large-scale system design.

  • Experience leading technical/software teams.

  • Solid foundation in Computer Science fundamentals, algorithms, design patterns, test-driven development, CI/CD processes, and data structures.

  • Experience in testing within Agile and DevOps environments.

  • Familiarity with cloud platforms (e.g., AWS, Azure, GCP).

  • Previous experience in gaming or other performance-sensitive industries

This role is open for Remote work from US and Canada. #LI-Remote.

Ceci ne s’applique pas au Québec. COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). BASE SALARY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria)
    • $115,100 - $161,200 CAD
  • California (depending on location e.g. Los Angeles vs. Sacramento)
    • $140,700 - $204,700 USD
  • Colorado (depending on location e.g. Denver vs. Colorado Springs)
    • $131,000 - $174,800 USD
  • Jersey City, NJ
    • $164,800 - $204,700 USD
  • New York (depending on location e.g. Manhattan vs. Buffalo)
    • $125,300 - $204,700 USD
  • Washington (depending on location e.g. Seattle vs. Spokane)
    • $125,300 - $198,100 USD

Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.