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Description & Requirements
As a Client Software Engineer on The Sims, you will work on the client systems within the game. The work will range from rapid prototyping to production development. Most of the work is expected to be done in C++.
Job Responsibilities:
Implement client features and systems in C++.
Extend existing client systems and create new ones.
Work with designers, producers, content creators and other engineers to design and develop game features.
Write technical design documents detailing software requirements.
Write cross-platform code with performance and memory usage in mind.
Debug code to document and fix bugs.
Solve challenging technical problems in a dynamic environment to support active live service.
Technical Requirements:
Please note that you do not need to qualify for all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialog to be considered.
Bachelor/Master’s degree in Computer Science, Software Engineering or related field.
5-8 years experience in a hands on development role.
Strong working knowledge of modern C++.
Experience implementing complex game subsystems.
Experience with graphics libraries (DirectX/OpenGL/Metal) suggested.
A strong understanding of geometry, linear algebra, calculus, and physics as they pertain to transformations and motions in 3D space.
Desktop development experience required.
Experience with Windows platform and development tools (e.g. Visual Studio or other programming IDEs).
Skills debugging complex applications.
Experience optimizing existing game code to be more performant.
Excellent communication skills with the ability to cater the messaging based on audience and across disciplines.
Pluses:
Mac development experience.
Xbox One/PS4 development experience.
Knowledge of Python, C#, or familiarity with WPF.
Demonstrate experience working in large data-driven games or applications.
Experience developing for large-scale live products.
Experience using static and performance analysis tools, automated testing, unit testing, and configuration management processes.
Familiarity with The Sims games on PC/Mac/consoles.
- British Columbia (depending on location e.g. Vancouver vs. Victoria)
- $119,600 - $167,300 CAD
- California (depending on location e.g. Los Angeles vs. San Francisco)
- $138,400 - $211,700 USD
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.