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Informations générales

Sites : Hyderabad, Telangana, India 
  • Lieu: Hyderabad
  • État:
  • Pays: India


ID du rôle
206338
Type de candidat
Regular Employee
Studio/service
EA Mobile - Slingshot Games (India)
Organisation de travail flexible
Hybrid

Descriptions et critères

Nous sommes une équipe internationale de spécialistes de la création, de la narration, de la technologie, de la génération d'expériences, de l'innovation et bien plus encore. Nous pensons que nos équipes doivent être aussi diversifiées que nos communautés afin de créer des jeux et des expériences inoubliables. Chez Electronic Arts, la seule limite est votre imagination.

Role - Lead Game Product Manager
 Location – EA Hyderabad

We are a global team of creators, storytellers, technologists, experienced originators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

About EA India - Slingshot Games takes great pride in being one of the key studios for EA Mobile's strategic growth plans. Electronic Arts India, a technology company and video game developer in India, brings together experienced individuals from diverse backgrounds with a shared experience inspiring the world to play. We prioritize your well-being with our great compensation package and benefit programmes, including potential annual performance bonuses and stock awards, and premium healthcare for you and your loved ones. you can also take advantage of our vibrant and dynamic studio facility which includes relaxation spaces, games, and a cafeteria to refuel and recharge.

WE WANT YOUR BRAINS… PopCap is looking for brainy and skillful people with a passion for making the world's best games. What's in it for you? A super-fun environment, rewarding work, and lots of great perksPopCap is looking for a Lead Game PM to add to our Plants vs. Zombies franchise, creating, coordinating, and building onto our content and feature for our live operations Plants vs. Zombies 2. 

As Lead Product Manager, you will be responsible for:  

  • You will help build the forecasting pipeline and establish our business performance goals (e.g., OKR, performance metrics). 
  • Lead product growth strategy discussions with various stakeholders, articulating findings appropriately to target audiences (e.g., executives, cross-functional leaders, designers, engineers, and the community) 
  • Translate business needs into product strategies; collaborate with leadership to develop and prioritize initiatives, translate these into development/publishing-oriented tasks, and oversee execution. 
  • Monitor product performance against our goals and peers, promptly identify emerging trends or anomalies, and determine responsive action 
  • Partner with our Data Analytics team to prioritize and accomplish quantitative analyses that deliver actionable insights. 
  • Collaborate with the content/live-operations team to evaluate live service tools and explore other opportunities 

Qualifications 

  • 5+ years of experience in product management, or analytics & Data Analysis in a video game company or other technology companies 
  • Proven results in delivering mobile games or large-scale B2C software solutions/services, including roadmap development, product launches, and growth strategies 
  • Proficiency in SQL, spreadsheets (can maintain complex spreadsheets), or similar data analytics tools 
  • Passion for games, especially mobile collection and strategy games
  • Strong communication and writing skills, with experience preparing and presenting decks to various senior stakeholders
  • Experience with AB testing and experimentation in mobile apps/ mobile gaming

Preferences 

  • Multiple shipment experience with AAA games or mobile games 
  • Experience with more advanced statistical languages (e.g., Python, R) and database languages 
  • Proficiency in data visualization and dashboarding tools (e.g. Tableau and Looker) 
  • Passion for dissecting and analyzing games, systems, features, and core game loops 
  • Deep understanding of in-game economy design is beneficial 
  • BA/BS in a quantitative or technical field (math, economics, data science, engineering, or finance)