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Description & Requirements
EA Create is a collective of content production teams partnering with EA Studios game teams to bring outstanding visuals, audio and technology to life. Our teams comprise of artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound and experiences. We are a diverse team, unified through collaboration, culture and craft.
The EA Create Capture team provides high-quality body motion performances for in-game, cinematic and narrative sequences.
Reporting to the Studio Manager, the Mocap Assistant is a member of Acquisition team - the crew that prepares and executes motion capture recording sessions.
Responsibilities:
Participate in motion capture recording sessions including daily production prep and capture system set up.
Learn and operate proprietary tools related to the acquisition systems.
Learn proprietary art pipelines, new technology, and processes.
Under the guidance of the Senior Acquisition team members, participate in construction/assembly of set pieces and props.
Maintain and troubleshoot the studio Audio and Video systems.
Participate in talent wardrobe fitting and motion capture marker application.
Participate in general studio/stage maintenance.
Help document workflow and pipelines.
Contribute to postmortems, provide feedback, help improve motion capture process and data output.
Qualifications:
Minimum 1 year experience operating optical motion capture systems (Vicon preferred); 2+ years preferred.
Minimum of 1 year of experience in on-set motion capture production or live production within the entertainment industry (Film, TV, Video Games, or VFX); 2+ years preferred.
Comfortable with the pressures of being on-set and working in a live production environment.
You should also have experience in at least one of the following areas:
General motion capture knowledge and experience.
3D animation software, such as Motion Builder or Maya.
Unreal Engine.
Audio/Video production.
Kinesiology.
Animation.
Set construction.
- California (depending on location e.g. Los Angeles vs. San Francisco)
- $71,500 - $112,000 USD
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to temporary full-time employees scheduled to work full time.