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General Information

Locations: Los Angeles - Del Rey, California, United States of America 
  • Location: Los Angeles - Del Rey
  • State: California
  • Country: United States of America


Role ID
215682
Worker Type
Regular Employee
Studio/Department
EA Studios - Ripple Effect
Flexible Work Arrangement
Hybrid

Description & Requirements

Electronic Arts crée des expériences de divertissement exceptionnelles qui inspirent les joueurs et les fans du monde entier. Ici, tout le monde fait partie de l’histoire. D'une grande communauté internationale. C'est un lieu où la créativité s’épanouit, où les nouvelles perspectives sont bienvenues et où les idées comptent. Une équipe dans laquelle chacun fait évoluer le jeu.

SVP, GM Battlefield

We Are Battlefield

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Battlefield is a storied franchise renowned for innovation, uncompromising combat gameplay and all-out warfare, for over two decades. 100 million players and 5 billion hours played later, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history with Battlefield 6, and a new era beginning with Battlefield REDSEC.

United under the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive, and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.

Job Summary

As SVP, GM Battlefield, reporting to the SVP Group GM of Shooters and RPG, you will guide the vision, strategy, and execution of one of gaming's most iconic franchises, promoting new ideas, operational excellence, and positive play in a global environment.

Responsibilities

  • You will shepherd the 5-year Battlefield franchise vision, strategy, and product roadmap, improving franchise value through player, regional, and industry insights, new ideas, and deep franchise knowledge.

  • You will maintain and develop a leadership team across Battlefield Studios, attracting and retaining talent, and promoting decision-making in critical development areas.

  • You will mobilize ongoing development of the Battlefield product roadmap, ensuring content is delivered on time, at AAA quality, with financial and development rigor across all studios.

  • You will be responsible for the full P&L accountability, improve R&D costs, revenue, and monetization strategies globally in close coordination with key EA partners.

  • You will play a role as part of the Shooter/ARPG portfolio leadership team in helping shape, recommend and advise on a range of activities including strategic priorities and investments, project resourcing and providing input on project progress across titles.  


Required Qualifications

  • 10+ years of leadership experience managing large teams, projects, and franchises in AAA game and live service development environments, with direct ownership of profit/loss and budget improvement.

  • Experience delivering and scaling live service franchises generating $200M+ annual revenue, with expertise in player acquisition, engagement, and monetization across HD platforms; mobile experience is valued.

  • Experience mobilizing, coordinating, and collaborating across multiple studios, disciplines, and geographic locations, including partnership management with platform holders and technology providers.

  • Strong technical acumen in game production, AI tool integration, workflow improvement, and platform technology strategy, with comfort analyzing business metrics, KPIs, and improving operational excellence through new ideas.

 

 US COMPENSATION AND BENEFITS
 
The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.
 
EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
 
 BASE SALARY RANGES 
 California (depending on location e.g. Los Angeles vs. San Francisco):  $355,000 to $500,000 USD Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.



À propos d'Electronic Arts
Nous sommes fiers de notre vaste catalogue de jeux et d’expériences, de nos sites à travers le monde et des multiples opportunités à saisir au sein d’EA. Nous valorisons l’adaptabilité, la résilience, la créativité et la curiosité. D'un management qui laisse s'exprimer tout votre potentiel à la création d’espaces dédiés à l’apprentissage et à l’expérimentation, nous vous offrons les conditions qui vous permettront de faire un travail fantastique et de profiter d'opportunités de progression.

Nous adoptons une approche holistique pour nos programmes d'avantages sociaux, en mettant l'accent sur le bien-être physique, émotionnel, financier, professionnel et communautaire qui favorise une vie équilibrée. Ces programmes sont conçus de façon à répondre aux besoins locaux et peuvent inclure une couverture médicale, un soutien au bien-être mental, de l'épargne pour votre retraite, des congés payés, des congés parentaux, des jeux gratuits et bien plus encore. Nous encourageons le développement d'environnements dans lesquels nos équipes peuvent donner le meilleur d’elles-mêmes.

Electronic Arts offre des opportunités d'emploi équitables. Toutes les décisions de recrutement sont prises sans prise en compte de la race, la couleur de peau, la nationalité, l’ascendance, le sexe, le genre, l'identité ou l'expression de genre, l’orientation sexuelle, l’âge, les informations génétiques, la religion, la situation de handicap, l'état de santé, la grossesse, le statut marital ou familial, le statut militaire ou toute autre caractéristique protégée par la loi. Nous étudierons également, conformément à la loi, les candidatures de personnes ayant un casier judiciaire. EA adapte ses lieux de travail pour les personnes en situation de handicap, conformément à la loi en vigueur.