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Informations générales

Sites : Vancouver, British Columbia, Canada 
ID du rôle
207964
Type de candidat
Regular Employee
Studio/service
EA Studios - SPORTS
Organisation de travail flexible
Hybrid

Descriptions et critères

Nous sommes une équipe internationale de spécialistes de la création, de la narration, de la technologie, de la génération d'expériences, de l'innovation et bien plus encore. Nous pensons que nos équipes doivent être aussi diversifiées que nos communautés afin de créer des jeux et des expériences inoubliables. Chez Electronic Arts, la seule limite est votre imagination.

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

Building on an incredible 30-year foundation, we’re redefining football with EA SPORTS FC - a genre-leading ecosystem of interactive experiences, bringing a global community of football fans closer to The World's Game. Together, we’re taking the largest football club in the world to new heights – and this is just the beginning!

With more opportunity than ever to innovate and create new, authentic experiences that bring joy, inclusivity, and immersion to fans everywhere, we invite you to join us as we pioneer the future of football with EA SPORTS FC, and welcome everyone to the club!


We are searching for a talented and experienced Senior Technical Animator to join FC Gameplay in Vancouver, BC. Our ideal candidate is, like us, passionate about gameplay and advancing animation in a collaborative environment with a team of veteran developers. The ideal candidate will possess a strong problem-solving mentality and be fearless in the face of new technologies and tools. You will be responsible for helping drive the design and development of next generation animation utilizing both Motion Matching and Machine Learning initiatives. This includes providing guidance, feedback & imagining the future of industry leading gameplay animation. 


Your Responsibilities:


- Curate, edit, and implement motion capture data into animation sets to push the limits of our new technologies in Motion Matching and Machine Learning.

- Work side-by-side with engineers to develop new animation solutions across Gameplay

- Help design cutting edge animation tools/pipelines for animators and designers in the animation space.

- Provide feedback and collaborate on R&D projects in other focus areas, including procedural runtime systems

- Review the animation results generated by AI models, and provide feedback for areas of improvement.

- Collaborate with partner teams to solve unique animation challenges.

- End to end responsibility of capturing/directing motion capture to the final implementation in-game

- Coordinate with QA and engineers to validate and maintain the high quality of our animation systems.

- Work closely with the director to understand the vision of animation in Gameplay


Your Qualifications:

- Proven experience as a Technical Animation expert showcased with state machines, motion matching and procedural solutions in released products.

- A strong understanding of animation principles and anatomy.

- Experience with managing animation pipelines and workflows.

- Experience with motion capture and retargeting.

- Proficient in standard industry tools such as Autodesk Maya/Motionbuilder.

- Experience working closely with other domains - especially Designers, Engineers and Artists.

- Highly self-motivated and ability to work under tight deadlines.

- Excellent problem-solving skills. Must be able to quickly identify issues and resolve them.


Portfolio:
- All submissions must include a portfolio showing personal and professional artwork.

COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). BASE SALARY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria)
    • $107,600 - $147,100 CAD

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.