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Descriptions et critères
The Software Engineer II will report to the Technical Director.
Our Team
- Our teams are player-focused and motivated to deliver quality. 
- We aim to create a collaborative environment where everyone's perspective is welcomed and encouraged. 
- We try to cultivate a "sports team" culture and value authenticity and tight feedback loops. 
Responsibilities
- You will drive planning and executing new game features. 
- You will work with designers and product managers to provide world class experiences to our players. 
- You will mentor junior engineers and help them develop their skills. 
- You will improve code for performance, focusing on reducing load times and improving frame rates. 
- You will participate in code reviews and retrospectives and improve our code bases and processes. 
- You will participate in technical discussions that help us plan our big tech-driven features and roadmap. 
- You will write good documentation and follow coding standards. 
Qualifications
We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialogue to be considered.
- 6+ years of experience in the video games industry. 
- Demonstrated proficiency in C++ 
- Demonstrated proficiency in 3D Math used in games. 
- Experience working with player focussed cross functional teams. 
- Experience working with game engines like Unity, Unreal. 
- Knowledge of Android and iOS development. 
Bonus:
- Proficient in technical planning, solution research, proposal, and implementation 
- Background using metrics and analytics to determine the quality or priority 
- Comfortable working across client and server codebases 
- Familiar with profiling, optimising, and debugging scalable data systems 
- Passion for making and playing games 
