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Informations générales

Sites : Hyderabad, Telangana, India 
ID du rôle
212103
Type de candidat
Regular Employee
Studio/service
CT - IT
Organisation de travail flexible
Hybrid

Descriptions et critères

Electronic Arts crée des expériences de divertissement exceptionnelles qui inspirent les joueurs et les fans du monde entier. Ici, tout le monde fait partie de l’histoire. D'une grande communauté internationale. C'est un lieu où la créativité s’épanouit, où les nouvelles perspectives sont bienvenues et où les idées comptent. Une équipe dans laquelle chacun fait évoluer le jeu.

We are EA

Electronic Arts is more than you’ve ever realized. We’re more than a company, or a headline, or even a clever catchphrase – we’re a vibrant community of about 15000 artists, storytellers, technologists and innovators working toward a shared vision: to inspire and unite through play.

 

While headquartered in Redwood City, EA's platform engineering, game development, and publishing operations take place in a network of locations, stretching from Shanghai to Stockholm, Melbourne to Vancouver, Redwood City to Hyderabad. No matter which of our locations you join, you’ll feel the energy and support of EA’s global brand, while immersing yourself in a culture that inspires you to thrive, take risks and dream big. 

 

This is an especially great time for the video game industry, as we’re currently going through an exciting digital transformation. The global gaming audience has also never been bigger, with industry revenue projected to reach $102 billion in 2016.

 

Since its founding in 1982, EA has helped shape the way over 300 million registered players consume and enjoy interactive media. No other company can deliver EA’s portfolio of amazing games and services, across multiple platforms, to players around the world. It is an exciting era in games, and an exciting time to join the team at EA!

 

The Challenge Ahead:

EA’s Digital Platform (EADP) organization is responsible for driving critical technology decisions and investments for EA on a global basis, across all divisions and studio teams. Technology and engineering leadership at EA is critical to making the industry’s best games and services and the EADP team is leading the way to providing cross-platform infrastructure that will keep our consumers connected with our games anytime, anywhere with anyone.

 

What a Software Engineer - II, Systems Test Engineering does at EA:

This unique role is the glue that ties the game teams and the core game platform and shared services. This is done by performing a system level analysis of game design, game security and supportability and in-depth load and performance testing. We build systems and tools that aid in performance evaluation and doing "systems test as a service" across EA. Success has customers spending more hours with our portfolio of games because they are fast and performant; having "EA Servers" powering a game becomes a competitive differentiator. This effort requires expertise spanning platform technologies, infrastructure technologies, and game engines and client technology across EA's broad portfolio of mobile, console and PC games as well as other consumer facing touch points.

 

Responsibilities: 

  • Perform stress and load testing This includes coming up with a test design, game playdriven scenarios and evaluating actual game logs to come up with an accurate representation of load to generate and setting up complex distributed test environment to run tests and generate load
  • Create, maintain, and improve test code in C++/Java/Scala to support applications and features
  • Execute tests and provide accurate analysis and reporting of test results
  • Own & drive all the performance engineering activities of a specific game title.
  • Analyze and troubleshoot system and network issues relating to performance and test automation processes.
  • Troubleshooting to find root cause of issues identified during testing – isolate test issues vs system component issues.
  • Collaboration with cross-functional teams to track and resolve issues.
  • Communication of test status and results to key stakeholders
  • Work cross teams to identify, define key metrics and set up performance benchmarks.
  • Design, develop, and run experiments to gauge effectiveness of benchmarks.
  • Analyzing the complex technical architecture across EA's platform and infrastructure leads to the assessment of failures and determines root causes and drive fixes.

 

The next great EA Software Engineer II, Systems Test Engineering also needs

 

  • Bachelor’s degree in computer science or higher
  • 3-6 years of relative experience
  • Expertise in object-oriented design/programming, strong programming expertise in either C/C++, or Java
  • Knowledgeable in scalable platform architecture, end-to-end systems design and architecture.
  • Familiarity with visualization & monitoring tools (like Prometheus, Grafana etc.,) and database technologies (MySQL, Redis, Mongo DB etc.,)
  • Knowledge of cloud technologies like AWS/GCP & its different services.
  • Knowledge of DevOps technologies like Docker, Kubernetes etc. 
  • Able to work and solve problems independently, to organize workload and priorities, high-quality execution, technical innovation/adaptation, and initiative.
  • A passion for gaming and a highly analytical and creative thinker
  • Great ownership and immense commitment to deliver the results 


À propos d'Electronic Arts
Nous sommes fiers de notre vaste catalogue de jeux et d’expériences, de nos sites à travers le monde et des multiples opportunités à saisir au sein d’EA. Nous valorisons l’adaptabilité, la résilience, la créativité et la curiosité. D'un management qui laisse s'exprimer tout votre potentiel à la création d’espaces dédiés à l’apprentissage et à l’expérimentation, nous vous offrons les conditions qui vous permettront de faire un travail fantastique et de profiter d'opportunités de progression.

Nous adoptons une approche holistique pour nos programmes d'avantages sociaux, en mettant l'accent sur le bien-être physique, émotionnel, financier, professionnel et communautaire qui favorise une vie équilibrée. Ces programmes sont conçus de façon à répondre aux besoins locaux et peuvent inclure une couverture médicale, un soutien au bien-être mental, de l'épargne pour votre retraite, des congés payés, des congés parentaux, des jeux gratuits et bien plus encore. Nous encourageons le développement d'environnements dans lesquels nos équipes peuvent donner le meilleur d’elles-mêmes.

Electronic Arts offre des opportunités d'emploi équitables. Toutes les décisions de recrutement sont prises sans prise en compte de la race, la couleur de peau, la nationalité, l’ascendance, le sexe, le genre, l'identité ou l'expression de genre, l’orientation sexuelle, l’âge, les informations génétiques, la religion, la situation de handicap, l'état de santé, la grossesse, le statut marital ou familial, le statut militaire ou toute autre caractéristique protégée par la loi. Nous étudierons également, conformément à la loi, les candidatures de personnes ayant un casier judiciaire. EA adapte ses lieux de travail pour les personnes en situation de handicap, conformément à la loi en vigueur.