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Descrizione e requisiti
We're searching for an Experiential Quality Product Owner, to support our Criterion, DICE and Motive studios in creating the next Battlefield experience. You will report to the Head of Experiential Quality of Battlefield QV.
You will be part of a dynamic team driving an important strategic pillar for EA, focused on ensuring the quality of Battlefield exceeds our player's expectations. Our team are integrated partners in the Battlefield product development organisation, ensuring we meet the highest standards of Quality across every Battlefield experience.
The Experiential Quality Product Owner is part of a versatile team focused on improving Battlefield player experience through impactful qualitative feedback processes.
This role is hybrid based involving a mix of on-site days at our Guildford office and remote days.
Responsibilities
You will guide the Experiential Quality assessment for Battlefield experiences being developed out of our Criterion studio.
You will represent the voice of the player informed by a detailed understanding of the product vision, game design, player motivations and market expectations.
Help coordinate insight and feedback activities to support a comprehensive view of Experiential Quality in your area.
You will frequently playtest the game and stay connected to development progress & plans.
Analyse feedback and data from all quality insight sources and translate those insights into a clear and objective view of experiential quality for your area.
Communicate experiential quality assessments to product and studio leaders, identifying quality risks and mitigation opportunities
Collaborate with Studio, Creative and Product leaders to prioritise areas for deeper qualitative analysis
You will contribute to QVS project and milestone evaluation and reporting processes
Collaborate with other QVS leaders and teammates to evolve Experiential Quality approach and best practices
Partner with User Experience Research, Quality Design, Analytics, and Design to gather the needed data to inform quality assessment.
Qualifications
8+ years of game product management, game production or game design experience.
Experience using data, player and audience insights to inform product design & iteration
Experience communicating with product and creative partners.
Experience navigating and coordinating across a variety of teams and organisations.
Experience operating autonomously.
Experience with Jira, Confluence and other project management tools.
You have a passion for video games, in particular the FPS genre.