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Descrizione e requisiti
PopCap is seeking an experienced Lead Game Product Manager to join our team.
As a Lead Product Manager, you will be responsible for defining and driving the Acquisition, Engagement, and Monetization strategies for our mobile titles. You must be passionate about representing the voice and needs of our players and business. You will work closely with your team to drive best-practice strategies related to the development and fine-tuning of the game. Product Managers are expected to work closely with other PMs, Analysts, Developers, and external stakeholders to further the success of our games. This is a data-first role, utilizing metrics to inform growth efforts for new and/or existing titles coming out of PopCap.
Responsibilities
Define, design and manage key game features that further the overall strategic vision of the product
Conduct and communicate in-depth analysis of in-game economy trends using data insights and strong business acumen to impact top line KPIs
Work closely with the game team and various stakeholders to gather requirements and define the product roadmap
Influence partners to rally behind your ideas and effect change among various teammates and collaborators
Design, balance, and optimize economy models for virtual economies
Track performance on a daily, monthly, and quarterly basis
Communicate KPIs to internal and external stakeholders and adjust designs/plans accordingly
Define requirements for Data Analytics, A/B testing, push notifications, and other partner tools
Hold an informed, expert perspective on established models for monetizing games
Monitor competitive trends and best practices, third parties tools/partnerships, and internal business intelligence and identify opportunities
Leverage first and third-party tools to define, track, and best serve player segments
Learn, have fun and build games that millions of people love to play
Requirements
Strong analytic skills and experience with data-driven product design and decision making
Success building web or mobile consumer-facing products in the past
Delivered at least one product through the entire product development cycle
Experience with multivariate testing in web or mobile products
Experience defining specs or PRDs with clear technical requirements, user flows, and wireframes
Strong in Excel, able to create models and simulators for in-game economies
Experience with economy and systems design
Experience creating and balancing virtual economies, with an eye to technical and user experience best practices
Strong communication and writing skills
Experience communicating both creative and technical feedback to diverse groups
Passion for creating great freemium games, with the ability to identify flaws in design, art, and “feel”
Community channels and how this segment of active players discusses the game
Self-motivated team player that brings excitement and enthusiasm to work each day
Open to feedback and outside-the-box thinking
Loves games and has experience with PopCap titles (Plants vs Zombies, Bejeweled, etc)
Nice to have: Experience in casual or “hybrid-casual” F2P game operation
Qualifications
BS/BA degree, ideally in a quantitative discipline; MS/MBA preferred
5+ years of experience in product management in consumer web, system design background and/or experience in a top-ranked management consulting firm