- Sede: Stockholm
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- Paese: Sweden
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Descrizione e requisiti
Frostbite is EA’s proprietary game engine that comes equipped with tons of tools and technologies designed to build incredible games. Our in-house engine offers the unique ability to adapt to each game while working hand-in-hand to prioritize what to build. Our goal is to empower creators all over the world to bring their best ideas to life by creating an engine that amplifies innovation across every discipline.
We are looking for a Software Engineer to join our Frostbite Architecture Team. As a member of this team, you will develop tools that enhance the productivity and efficiency of our software engineers.
Responsibilities
- You will be part of the team evolving the architecture of the Frostbite engine.
- You will contribute directly to improving features and workflows for future EA games.
- You will create tools enabling the entire Frostbite ecosystem.
- You will collaborate with teams to achieve quality and performance goals.
- You will stay updated with industry trends and new technologies.
Requirements
- You have worked in a Software Engineering role.
- You have experience in C++ and C# development.
- You have worked on a game or other application.
- You have experience in software development best practices.
- You have a desire to push the boundaries of technology.
- Your motivation comes from enhancing productivity and efficiency in software development
- Experience with tools such as Git, Perforce, VisualStudio and CI/CD platforms are a benefit.
The Frostbite Architecture Team reports to the Head of Technology within the Frostbite Leadership Team. Join our dynamic team and contribute to the success of our Frostbite technology, powering some of the world's most popular video games. Apply now and be part of shaping the future of gaming!
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