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Descrizione e requisiti
Frostbite is EA's proprietary game engine. Its versatile tools and the latest technology power creation on some of the world's most iconic and visually stunning games, including titles from EA SPORTS and Battlefield. Frostbite provides a unified platform that empowers developers to create hyper-realistic worlds, intricate gameplay, and lifelike animations with unmatched speed and quality. By joining us, you'll be at the forefront of game engine progress, collaborating with top-tier developers to push the boundaries of interactive realism and immersive gameplay. Shape the future of gaming technology and leave your mark on the next generation of games.
The Software Engineer will report to the Engineering Manager.
This is a hybrid role, so you will be working 3 days per week from our office in Bucharest.
Responsibilities:
Work closely with our Procedural domain members to understand, design, develop, the Procedural code
Support and maintain Procedural code to ensure qualitative releases and an efficient development environment.
Participate in an Agile software process including daily stand-up meetings and sprint planning.
Qualifications:
Proficiency with C++ and understanding of C#.
Understanding of multithreaded architectures and synchronization principles.
Understanding of memory management, multi-core use, profiling and optimization.
Good debugging skills.
This is a hybrid remote/in-office role.