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일반 정보

지역: Orlando, Florida, United States of America 
  • 장소: Orlando
  • 시/도:
  • 국가: United States of America

  • 장소: Madrid
  • 시/도:
  • 국가: Spain

  • 장소: Victoria
  • 시/도:
  • 국가: Canada


역할 ID
205903
근로자 유형
Regular Employee
스튜디오/부서
EA Studios - SPORTS
유연근무제
Hybrid

설명 및 참여 요건

당사는 크리에이터, 스토리텔러, 기술자, 경험 생산자, 혁신가 등으로 구성된 글로벌 팀입니다. 당사는 서비스를 제공하는 플레이어만큼이나 다양한 팀에서 놀라운 게임과 경험이 시작된다고 믿습니다. Electronic Arts에서 불가능은 없습니다.
  • Please note, this position will require an onsite (hybrid) presence in either Orlando, FL or Madrid Spain*

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, EA Sports FC soccer, NHL® hockey, and EA SPORTS UFC.

 

The Advanced Automation Engineer will work on a game team and with Quality Engineering and other Game teams to create tools and technical strategies to improve automation. You will develop an in-depth understanding of product designs, use EA proprietary tools to create unique automated tests, form test strategies for implementation of technologies, and will think laterally to identify requirements, roadblocks, or efficiencies that your partners may not consider.

Your Responsibilities:

  • Develop automation frameworks, tools, engine components and processes for a multiplayer sports game.
  • Use modern software engineering processes and best practices for requirements, design, implementation, and testing.
  • You will work with all disciplines to gather requirements, collaborate on solutions, and implement.
  • Measurably improve process and best practices to achieve targets across a small team of engineers.
  • Create clear documentation to support workflow processes.
  • Design, author, test, and deploy automated tests to cover all test scenarios.
  • Interpret requests from your QA and engineering partners, account for and call out any roadblocks or efficiencies your partners may not consider and propose and apply your creative or technical solutions.
  • Investigate and adopt new game technologies, practices, tools, and systems

Your Qualifications

  • Bachelor's degree in Computer Science or related field, or equivalent training and professional experience.
  • 6+ years experience in software development with a strong C++ focus.
  • Experience shipping a game
  • Experience with AI and machine learning.
  • Experience with Unreal, Unity or other advanced proprietary game engines.
  • Experience developing in and debugging multi-threaded/concurrent architectures.
  • Experience working with Microsoft, Sony, or Nintendo game consoles.
  • Experience with large scale game services
  • Experience with Visual Studio and knowledge of the debugging tools.

Bonus:

  • Experience with mobile development (iOS and Android).
  • Experience shipping at least one AAA title with a significant automation contribution