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일반 정보

지역: Vancouver, British Columbia, Canada 
역할 ID
213072
근로자 유형
Regular Employee
스튜디오/부서
EA Studios - SPORTS
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

Experience Designer II, UI Motion at EA SPORTS FC Companion App

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games. With more opportunity than ever to create new, authentic experiences that bring joy, inclusivity, and immersion to a global community of fans, we invite you to join us and pioneer the future of football with EA SPORTS!

Role:

We at EA Sports have reached the next level of cohesion and craft by evolving into a modern Experience Design practice that brings UX and UI together, understanding that neither exists in a vacuum. The team is passionate and committed to developing an immersive player experience within FC.

You will use your creativity, passion and knowledge of motion and interactive design, branding, and modern UI/UX practices to create leading-edge interactive motion and visual experiences for highly engaged Football Club fans, helping translate the core FC experience into an elegant and intuitive mobile experience that seamlessly integrates into the broader FC ecosystem. You will craft motion flows, interaction moments, and broader visual motion experiences that enhance usability, feedback, and emotional engagement, creating delightful player experiences across the FC ecosystem.

You will work closely with Production and your partners across the Experience Design Team, Engineering, Game Design, Research, Art Direction and Creative Direction to create experiences that surprise, delight and inspire millions of players around the world to play.

We value designers who care deeply about craft and take pride in building polished, high-quality interactive experiences that ship to real players.

This is an opportunity to do career-defining work and be a part of EA's most successful franchise – EA SPORTS FC.


Responsibilities:

  • You'll collaborate with other Experience Designers and report to your Experience Design Manager to craft high-quality interactive motion flows and interaction moments that enhance player engagement and emotion, contributing to FC's high standards for visual excellence.

  • Partner with the UI/UX team, Game Designers, Producers, Art Directors, and Software Engineering teams to balance user needs, team goals, and project timelines while upholding high standards of motion and design quality.

  • Work fluidly across 2D & 3D motion contexts, creating motion mockups and interaction explorations that support our product and feature vision, guiding development from concept to design reviews and implementation, and collaborating with engineers to bring motion to life in real-time.

  • Leverage and expand our UI Design System to build cohesive user experiences, introducing motion patterns and interaction behaviors where valuable.

Requirements:

  • A strong portfolio showcasing motion design work with a focus on user-centered, visually engaging animations and interactions, demonstrating how motion enhances usability, feedback, and emotional engagement in real interactive experiences.

  • 5+ years of experience creating high-quality UI motion design in collaboration with cross-disciplinary teams.

  • Expertise with both 2D and 3D motion design tools (such as After Effects, Maya, Cinema4D), with experience working within design systems and interface design tools like Figma to support interactive motion design.

  • Exceptional visual design skills in layout, composition, typography, and color theory, with an understanding of motion, timing and accessibility principles.

  • Experience presenting and justifying interaction design decisions to diverse audiences, incorporating feedback to refine designs.

  • You are comfortable working with varying levels of the organization and collaborating with team leaders across the franchise.

  • Understanding of design considerations within mobile environments, including responsiveness, touch interaction, and continuity across visual and interactive states.

Nice to Have:

  • Experience implementing motion using industry-standard engines or tools (such as React Native, Rive, Unity, Unreal, or similar) within game, mobile or other digital interactive product environments.

  • Understanding of technical constraints, performance considerations, and optimization when designing motion for production environments.

  • Experience contributing to motion systems, UI patterns, or interaction guidelines within a product design system.





Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.