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Description & Requirements
Experience Designer II, UI Motion at EA SPORTS FC Companion App
EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games. With more opportunity than ever to create new, authentic experiences that bring joy, inclusivity, and immersion to a global community of fans, we invite you to join us and pioneer the future of football with EA SPORTS!
Role:
We at EA Sports have reached the next level of cohesion and craft by evolving into a modern Experience Design practice that brings UX and UI together, understanding that neither exists in a vacuum. The team is passionate and committed to developing an immersive player experience within FC.
You will use your creativity, passion and knowledge of motion and interactive design, branding, and modern UI/UX practices to create leading-edge interactive motion and visual experiences for highly engaged Football Club fans, helping translate the core FC experience into an elegant and intuitive mobile experience that seamlessly integrates into the broader FC ecosystem. You will craft motion flows, interaction moments, and broader visual motion experiences that enhance usability, feedback, and emotional engagement, creating delightful player experiences across the FC ecosystem.
You will work closely with Production and your partners across the Experience Design Team, Engineering, Game Design, Research, Art Direction and Creative Direction to create experiences that surprise, delight and inspire millions of players around the world to play.
We value designers who care deeply about craft and take pride in building polished, high-quality interactive experiences that ship to real players.
This is an opportunity to do career-defining work and be a part of EA's most successful franchise – EA SPORTS FC.
Responsibilities:
You'll collaborate with other Experience Designers and report to your Experience Design Manager to craft high-quality interactive motion flows and interaction moments that enhance player engagement and emotion, contributing to FC's high standards for visual excellence.
Partner with the UI/UX team, Game Designers, Producers, Art Directors, and Software Engineering teams to balance user needs, team goals, and project timelines while upholding high standards of motion and design quality.
Work fluidly across 2D & 3D motion contexts, creating motion mockups and interaction explorations that support our product and feature vision, guiding development from concept to design reviews and implementation, and collaborating with engineers to bring motion to life in real-time.
Leverage and expand our UI Design System to build cohesive user experiences, introducing motion patterns and interaction behaviors where valuable.
Requirements:
A strong portfolio showcasing motion design work with a focus on user-centered, visually engaging animations and interactions, demonstrating how motion enhances usability, feedback, and emotional engagement in real interactive experiences.
5+ years of experience creating high-quality UI motion design in collaboration with cross-disciplinary teams.
Expertise with both 2D and 3D motion design tools (such as After Effects, Maya, Cinema4D), with experience working within design systems and interface design tools like Figma to support interactive motion design.
Exceptional visual design skills in layout, composition, typography, and color theory, with an understanding of motion, timing and accessibility principles.
Experience presenting and justifying interaction design decisions to diverse audiences, incorporating feedback to refine designs.
You are comfortable working with varying levels of the organization and collaborating with team leaders across the franchise.
Understanding of design considerations within mobile environments, including responsiveness, touch interaction, and continuity across visual and interactive states.
Nice to Have:
Experience implementing motion using industry-standard engines or tools (such as React Native, Rive, Unity, Unreal, or similar) within game, mobile or other digital interactive product environments.
Understanding of technical constraints, performance considerations, and optimization when designing motion for production environments.
Experience contributing to motion systems, UI patterns, or interaction guidelines within a product design system.