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일반 정보

지역: Vancouver, British Columbia, Canada 
역할 ID
212483
근로자 유형
Regular Employee
스튜디오/부서
CT - Creative Innovation
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

The Creative Innovation team within the Central Technology organisation is the driving force behind EA's cutting-edge research, 3rd-party partnerships, and content creation technologies. From AI-powered tools for character animation to groundbreaking world-building systems, this team researches, innovates, and integrates transformative technologies into creative workflows. By joining Creative Innovation, you'll work at the intersection of creativity, technology, and design solutions that redefine immersive gaming experiences. If you're looking for a team that combines the agility of a startup with the impact of a global AAA, then we're looking for you.

What you will do

We are looking for an experienced, creative, and collaborative UX Designer to help shape the tools that empower our global teams to build world-class characters and player experiences across EA titles. You will partner with product, engineering, and content teams to design intuitive, efficient workflows that allow end-users to work across complex pipelines.

You will contribute to the creation and evolution of multiple character-development tools. These tools span web-based platforms to integrated DCC environments such as Maya. Your work will guide usability, consistency, and create excellence across the ecosystem.

This role is hybrid remote/in-office, and you will work from our Vancouver/Burnaby office. You will report to a Development Director.

What you will do

  • Work on complex design challenges and guide new research projects to help solve them.

  • Establish, document, and maintain a set of design standards and principles for the design system, ensuring product visual quality and consistency.

  • Conduct discovery and user research to uncover needs and pain points, translating insights into user-centered design goals and incorporating findings into iterative design improvements.

  • Visualize and prototype intended solutions at multiple levels of fidelity, including high-level wireframes, conceptual designs, design presentations, and detailed specifications.

  • Work both independently and collaboratively with fellow UX team members, technical artists, product managers, and software engineers who are geographically distributed across the globe.

  • Stay updated on industry trends and best practices in UX design, and apply them to improve the usability and user experience of our tools.

  • Validate or debunk your assumptions by putting your work in front of users.

Requirements

  • At least 3+ years of experience designing for complex applications, such as creative tools, game engines, or 3D software.

  • Experience in UX design and prototyping with Figma, including usability testing

  • Proven ability to effectively communicate user experience research findings and design concepts to partners, gaining their support and support.

  • Ability to draw on your mixed-methods research background to identify research opportunities, build a research roadmap, and handle expectations with collaborators

  • Enjoy solving complex user problems using data and customer feedback to present design concepts and inform design decisions.

  • A portfolio or project showing user-centred designs, demonstrating how you used research and data to inform your decisions.

Bonus if

  • You have experience working with Technical Artists

  • You have experience with 3D software (e.g., Maya, Blender)

  • You have experience working in VFX or Video Games

  • Experience learning new design tools, methods, and building on your skillset, including an interest in how to incorporate AI into your processes

This is a hybrid role in Burnaby, BC.



Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.