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일반 정보

지역: Vancouver, British Columbia, Canada 
역할 ID
212176
근로자 유형
Regular Employee
스튜디오/부서
EA Studios - SPORTS
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

The EA SPORTS UFC franchise delivers the spectacle, intensity, and authenticity of MMA to tens of millions of players around the world. As the team strives to build the greatest fighting game in the world, online play sits at the heart of how fans compete, connect, and grow together.

As an Online Software Engineer, you will help design and build the systems that power our connected experience: social features, matchmaking, live events, progression systems, and cross-platform interactions enjoyed by hundreds of thousands of players concurrently. Your work will directly influence how players challenge each other, support each other, engage with real-world UFC events, and build lasting communities.

If you’re passionate about scalable systems, live-service gameplay, and building meaningful social features for a global audience, this is an opportunity to make a real impact.

You will be working on a hybrid model, 3 days a week out of our EAV Studio in Burnaby, British Columbia.

Your Impact

Build the Connected UFC Experience

  • Develop and extend online game features that enable players to play together, socialize, compete, support each other, and track shared accomplishments across platforms.

  • Implement systems that help deliver an authentic, premium live service experience aligned with UFC events, fighter moments, and seasonal content.

  • Work across the full stack: client, server, backend services, online workflows, and databases.

Engineering Excellence for Scale

  • Build solutions that are scalable, efficient, robust, and sustainable, supporting massive concurrency across global regions.

  • Ensure online systems remain stable, performant, and maintainable throughout development and live service updates.

  • Solve complex real time multiplayer and networking challenges that elevate competitive play.

Collaborate Across Domains

  • Partner closely with gameplay, modes, operations, production, design, and QA to ensure online systems integrate seamlessly with the overall experience.

  • Work with central technology groups, engine teams, and external partners to leverage shared services and maintain high quality standards.

  • Collaborate with backend and platform teams to build secure, extensible, cross-platform systems.

Innovate & Evolve

  • Iterate on live features, workflows, and tools based on real-world player behavior and operational insights.

  • Explore ways to use AI-assisted tools to improve development workflows, automation, validation, or player-facing systems.

  • Contribute to new ideas for social engagement, matchmaking, progression, live events, and online play incentives.

Your Qualifications

  • 4+ years of experience as a software engineer developing online games or scalable online applications.

  • Strong proficiency in C++ and comfort working in large, real-time codebases.

  • Experience working with database technologies (e.g., SQL, NoSQL).

  • Practical understanding of networked systems: client/server models, service integration, latency considerations, and multithreaded environments.

  • Ability to collaborate across diverse teams and break down complex problems into clean, maintainable solutions.

  • Passion for building engaging online and social features for players.

Preferred (Nice to Have)

  • Experience with first party platform services and APIs (PSN, Xbox Live).

  • Experience or interest in using AI tools to accelerate development, testing, or operations workflows.

  • Experience with scripting languages (Python, Lua) or backend service stacks.

  • Familiarity with live-service games or highly concurrent online systems.

Why Join Us

As part of the UFC online engineering team, you will:

  • Shape connected gameplay experiences enjoyed by millions of players

  • Build systems that support massive concurrency and cross-platform play

  • Work on a wide range of online challenges: player facing features, matchmaking, social systems, progression, backend services, tools, analytics, live ops workflows, and more

  • Collaborate with talented developers across the studio and across EA

  • Grow your career by contributing to one of EA’s most ambitious connected experiences

If you’re ready to help build the online backbone of a globally loved franchise, we’d love to hear from you.



Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.