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일반 정보

지역: Vancouver, British Columbia, Canada 
역할 ID
210323
근로자 유형
Regular Employee
스튜디오/부서
EA Studios - SPORTS
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

With more opportunity than ever to innovate and create new, authentic experiences that bring joy, inclusivity, and immersion to a global community of fans, we invite you to join us and pioneer the future of Soccer with EA SPORTS!


This Role 

The purpose of the FC Live Product Management Acquisition & Retention team is to grow the love of EA SPORTS FC by creating new fans and guiding them from their first match to lifelong fandom.


This role will focus on how we grow EA SPORTS FC by acquiring new & returning fans to the latest title and helping them find their fun in the right mode that fits their playstyle. In addition you’ll help establish fans in EA SPORTS FC by continuously removing early barriers so that new & returning fans are excited to come back for their next session.


This role will play an integral role in defining what user acquisition journeys look like today as well as defining the opportunity space for what user acquisition journeys could look like in the future. 


What you’ll do: 

  • Action the latest player data from in-game sources to continually improve the early player experience through live content in the current & future FC titles. 

  • Engage with development stakeholders to establish, align & deliver a roadmap of features that improves the early player experience.

  • Champion Live Service requirements through the development process to ensure new features are Live Service ready at launch. 

  • Partner with a range of development teams to create Feature Goals & KPIs that are outcome-based. Measure performance through the lifecycle of the features and communicate results post-launch to key stakeholders.

  • Collaborate with a range of development & business stakeholders to test & iterate upon future business models for future FC titles, setting the Strategic Direction & Feature Roadmap. 

  • Co-ordinate with our Product Analytics team to refine our modelling, benchmarks & targets for acquisition programs. As well as define test plans & align Analytics plan of action.


What you’ll need to be successful: 


  • Minimum of 8 years of Product Management, Game Design or equivalent experience required (Preferably in Live Services).

  • Strong Commercial Acumen with a background in business models, pricing and financial expertise. 

  • Proactive Relationship builder across a range of technical & non-technical partners including; Production, Game Design, Analytics, Finance,Sales, Release Management, Legal,Marketing teams.

  • Excellent storyteller, that can simplify a complex data set into an easy to understand narrative for a range of technical & non-tecnical stakeholders.

  • A track record of delivering operational feature & content plans by partnering with domain experts.

  • Experience defining long term business needs, conducting testing plans to inform prioritizing the right features at the right time, communicating them through easy to understand roadmaps. 

  • Dealing with ambiguity well, as you establish goals and drive stakeholders towards progress in currently undefined opportunity spaces. 


What will help you stand out: 

  • Previous experience in PC or Mobile gaming. 

  • A Football or EA SPORTS FC fan. 

  • An understanding, or willingness to learn key FC systems and their impact on the game economy. 

  • Clear & effective communicator across a range of stakeholders & seniority. 

  • Ability to turn external best practices & internal data into a roadmap of deliverable features 

  • Passion for continuous improvement and integrating PM best practices & industry standards

  • Experience with AB testing models and data for the purposes of player facing design and statistical analysis. 





Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.