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일반 정보

지역: Bogota, Colombia 
역할 ID
214132
근로자 유형
Temporary Employee
스튜디오/부서
EA Studios - Quality Verification
유연근무제
On Site

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

Welcome to Maxis, home to tinkerers, craftspeople, and storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and strive to build the world as it could be.



Quality Verification and Standards (QVS)

Our Quality Verification and Standards (QVS) team is an integral part of our development process, consistently delivering actionable insights that support our game teams to optimize software performance and elevate gameplay. Their dedicated efforts ensure that we deliver cutting-edge entertainment experiences that captivate and inspire players and fans globally. The Quality Engineering team at EA partners with Quality Verification and Game Development to improve quality through automation, workflow improvements, and scalable technical solutions. 


This Software Engineer Intern opportunity in Quality Engineering is designed as a practical learning experience in which the intern will contribute to The Sims 4 development while developing technical skills through day-to-day work. The intern will support Quality Verification and Game Development teams on automation and tooling initiatives for Expansion Pack development, always with guidance from the team and an assigned mentor.


The internship is intended to provide learning by doing through participation in real projects, exposure to development workflows, and ongoing feedback. The intern will report to the hiring manager and will receive structured support from an assigned mentor throughout the internship.

Role Summary

As a Software Engineer Intern, you will:

  • Support Quality Engineering initiatives for a specific The Sims 4 Expansion Pack during production.
  • Learn how automation and internal tools help improve quality and team efficiency.
  • Collaborate with Quality Verification and Game Development partners to understand workflow needs.
  • Contribute to the implementation and maintenance of test automation and tooling solutions under guidance.
  • Help prepare automation coverage and technical support for production milestones.
  • Participate in code reviews, team discussions, and feedback sessions as part of your development experience.
  • Build practical skills in software engineering, quality engineering, and collaborative development in a game production environment.

Learning Objectives

During this internship, the selected candidate is expected to strengthen skills in:


  • Object-oriented programming with C#
  • Scripting and automation, including exposure to Python where relevant
  • Software quality practices, debugging, and test automation
  • Collaboration with cross-functional teams in a game development environment
  • Development workflows such as version control, code review, and continuous integration

Qualifications

Required

  • Currently enrolled in an undergraduate program in Computer Science, Software Engineering, Systems Engineering, or a related field.
  • Basic knowledge of object-oriented programming concepts and experience using C# in academic, personal, or project work.
  • Interest in software quality, automation, and tool development.
  • Foundation in core computer science topics such as data structures, algorithms, and problem-solving.
  • Ability to learn quickly, communicate clearly, and work collaboratively with a team.


Nice to have

  • Exposure to scripting languages such as Python

  • Familiarity with testing concepts, debugging, or automation projects

  • Interest in video game development, developer tools, or quality engineering



Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.