- 장소: Los Angeles - Del Rey
- 시/도: California
- 국가: United States of America
- 장소: Kirkland
- 시/도: Washington
- 국가: United States of America
- 장소: Vancouver
- 시/도: British Columbia
- 국가: Canada
Location: (Hybrid)
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Lead Game Product Manager (Star Wars: Galaxy of Heroes)
Workplace Type: Hybrid (Redwood Shores, CA)
Reporting To: Director of Product, Capital Games
Capital Games
Capital Games is the Sacramento-based studio behind Star Wars: Galaxy of Heroes, one of the longest-running and most successful mobile live service RPGs. With over 150M downloads worldwide and a passionate global player community, Galaxy of Heroes continues to thrive ten years after launch. Looking ahead, Capital Games is also incubating new titles to expand our portfolio and shape the future of EA Mobile.
Responsibilities
Define a feature roadmap that aligns with growth targets and keeps pace with market best practices
Build LTV, conversion, and demand forecasts to inform feature prioritization
Model price elasticity, offer mix, and virtual currency flows.
Partner with design to balance economy sinks, sources, and player fairness.
Mentor junior product managers in feature and systems design
Partner with analytics on feature and systems deep dives that inform actionable improvements to product
Required Qualifications
5+ years product management in F2P mobile or live service games.
Experience designing, scoping and shipping multiple feature sets that drove measurable revenue performance on a F2P mobile game
Experience bringing a new mobile f2p title to market is a plus
Experience designing, implementing, and balancing battle passes, storefronts, live events and in-game economy systems.
Experience building LTV models, revenue forecasts, or elasticity analyses.
Proficiency with SQL and BI tools (e.g., Looker, Tableau).
Experience designing free-to-play progression and cosmetic monetization systems.
Experience managing and mentoring associate, up to, senior level product managers
Core Skills and Experience
Systems thinking across progression, engagement, and revenue loops.
Hands on balance and tuning experience on a F2P mobile economy
Experience running large-scale experiments and interpreting results.
Ability to align player experience with commercial outcomes and strategy
Cross-functional leadership across design, engineering, analytics, and marketing