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일반 정보

지역: Vancouver, British Columbia, Canada 
역할 ID
211564
근로자 유형
Regular Employee
스튜디오/부서
EA Studios - Quality Verification
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

About Us: Our Quality Verification and Standards (QVS) team is an important part of our development process, consistently delivering actionable insights that support our game teams to optimize software performance and elevate gameplay.

Who do we work with? You will work closely with the EA SPORTS FC QV Team.  

About the Role: The Senior Quality Designer position will require you to develop new quality practices that aim to improve quality across all teams at EA. You will define and deliver the Strategic and operational goals for the FC QV team and will report to the QA Development Director and partner directly with the Producer and/or other Designers to agree on strategies. You will apply these practices to the PC player experience, ensuring high-quality feel across common PC hardware, operating systems, monitor/VRR setups, anti-cheat, and platform integrations (Steam, EA app, Epic).

Your Responsibilities

Quality Strategy and Test Planning

  • End-to-end ownership of quality strategies and proposing tactical solutions.

  • Understand and articulate trends within a relevant gaming community.

  • Incorporate player/user feedback from partner groups into quality assessments and strategies.

  • Use problem-solving techniques, such as hypothesis setting and testing.

  • Use change control processes to measure the impact of evolving quality strategies.

  • Accountable for the identification, escalation and mitigation of risks in their focus area.

  • Build a PC coverage plan (top GPUs/CPUs, OS/driver combinations, storage, monitor/HDR/VRR, peripherals/input devices).

  • Define clear acceptance criteria for PC-specific features (display modes, graphics settings, upscalers, controller/KBM, accessibility) and platform flows.

  • Translate PC community signals (forums/reviews/tickets) into reproducible test cases and milestone checklists.

Quality and Data Analysis

  • Interpret data from numerous sources to produce clear, relevant information, informing decisions to improve product quality and QA service delivery.

  • Translate project metrics into data-driven decisions and strategies.

  • Provide concise evidence for PC issues (repro steps, short clips, logs/minidumps) and validate fixes across representative hardware bands.

Collaboration and Communication

  • Work with other team members and partners to solve problems and improve processes.

  • You Advocate for the player experience, influences positive change in game experiences.

  • Ensure processes and strategies are aligned with organisational goals.

  • Be the QA representative in meetings, offering insights, leading quality discussions, sharing information, and identifying potential risks.

Mentorship and Team Support

  • Provide input to assist management teams in decision-making.

  • Mentor and support team members in implementing quality strategies.

  • Lead improvements and knowledge sharing across teams.

Our Requirements

Experience and Knowledge

  • 7+ years of experience in software development, quality assurance, or game design.

  • Deep familiarity with PC gaming ecosystems: Windows OS, drivers, monitor/refresh/VRR/HDR setups, and anti-cheat considerations.

  • Knowledge of PC platform integration (Steam, EA app, Epic) and PC-first player expectations in AAA.

  • In-depth understanding of quality assurance techniques, frameworks, and methodologies.

  • Experience with CI/CD (Continuous Integration/Continuous Deployment).

  • Experience in AAA game development/Live Services is desirable.

  • 5+ years of direct or indirect leadership experience.

  • Expertise in data analysis tools, demonstrating advanced proficiency and knowledge expansion.

  • Experience with defect and task tracking tools (e.g., JIRA, TestRail).

  • Experience planning and executing a test strategy and tasks using Scrum/agile process.

Skills and Abilities

  • Analytical and problem-solving skills.

  • Translate project metrics into data-driven decisions and strategies.

  • Passion for creating high-quality player experiences.

  • Excellent collaboration and communication.

  • Familiar with and proficient in user research methodology.

  • Ability to isolate PC variables (drivers, OS updates, graphics settings, overlays) and produce clear, evidence-based bug reports.

Path to becoming a Quality Designer:

  • Learn More about the Quality Verification and Standards (QVS) team at EA.

  • From Government to Game Development, Jessica Makes a Move. Learn More

  • Barbara Homewood had her heart set on becoming a Librarian and is now a Quality Designer at EA. Learn More

  • One of our leaders, Ravi Minhas, shares what he is looking for in a Quality Designer. Does this sound like you? Learn More



Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.