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일반 정보

지역: Austin, Texas, United States of America 
  • 장소: Austin
  • 시/도: Texas
  • 국가: United States of America

  • 장소: Orlando
  • 시/도: Florida
  • 국가: United States of America


역할 ID
213957
근로자 유형
Regular Employee
스튜디오/부서
CT - Security
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

Senior Software Engineer

Location: Austin, Orlando, Stockholm, Guildford, Montreal. Other locations considered.

Requisition Type: Regular Employee

Job Requisition: 

Electronic Arts Inc. is a global leader in interactive entertainment. We develop and deliver games, content and online services across platforms. We have a broad portfolio of brands that span the most popular genres.

We exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We immerse our employees into an inclusive culture and provide opportunities for learning and leading that allow our employees to do the most impactful and rewarding work of their careers.

Join us in driving the next revolution in games.

The Senior Security Software Engineer II reports to the Director, Security Software Engineering in the SPEAR Automation team. 

This role is aimed at engineers who operate beyond the scope of a single team or service. You will be responsible for identifying, shaping, and delivering solutions to complex, often ambiguous problems that span multiple systems and teams. You will help define and evolve the internal platforms that enable EA teams to build, ship, and operate software securely at scale. This includes working across software engineering, platform engineering, and SRE concerns, with a strong focus on developer experience, system reliability, and operational excellence.

Our environment is intentionally polyglot, and you’ll be expected to work pragmatically across multiple languages, frameworks, and infrastructure rather than specialising in a single stack. Success in this role is measured not just by the code you write, but by the impact you have on how systems are designed, how teams operate, and how effectively engineers across the organisation can deliver high-quality software.

You will play a key role in shaping the platforms and systems that power how EA builds and operates software. Your work will influence not just a single team, but how multiple teams across the company deliver reliable, secure, and scalable services to millions of players.

What You’ll Do

  • Own and drive large, cross-cutting technical initiatives that span multiple teams, systems, and domains

  • Define and break down ambiguous problem spaces, and lead them through to practical, high-impact solutions

  • Design and evolve internal platforms and shared services that improve scalability, reliability, and developer experience

  • Establish and promote engineering patterns and best practices in areas such as system design, observability, and service reliability

  • Lead architectural decisions, making pragmatic trade-offs across performance, reliability, cost, and speed of delivery

  • Contribute directly to critical parts of the system where deep technical expertise is required

  • Improve how systems are operated in production, including monitoring, incident response, and long-term reliability improvements

  • Influence technical direction across teams through design reviews, collaboration, and hands-on leadership

  • Mentor engineers at multiple levels, particularly Senior engineers, helping to raise the overall technical bar

  • Partner with teams across EA to understand workflows and remove friction through better platform design and tooling

What We’re Looking For

  • Extensive experience building and operating distributed systems at scale, with a strong understanding of production challenges and failure modes

  • A track record of delivering complex technical initiatives across multiple teams or domains, not just within a single codebase

  • Strong software engineering fundamentals, with deep proficiency in at least one modern programming language and the ability to work across others

  • 7+ Years Experience working across a broad, polyglot technology stack, for example:

    • Backend and services: Node.js, .NET, Rust, PHP

    • Frontend and web platforms: React, Angular, Next.js, TypeScript

    • Infrastructure and platform: Kubernetes, AWS (including EKS, ECS/Fargate), CI/CD systems (e.g. GitLab CI), GitOps tooling (e.g. ArgoCD)

  • Proven ability to design or evolve platform-level systems, internal developer platforms, or shared infrastructure

  • Solid understanding of SRE principles, including observability, SLIs/SLOs, incident management, and system health

  • Experience improving system reliability and developer productivity through automation, platform design, and intelligent tooling

  • Experience designing systems and workflows that are highly automatable and extensible, with well-defined interfaces for both human and programmatic use

  • Experience with modern delivery practices, including Infrastructure-as-Code and automated pipelines

  • Ability to navigate ambiguity, define problems, and drive solutions without needing detailed direction

  • Strong communication and influencing skills, with experience aligning engineers and stakeholders across teams

Nice to Have

  • Experience building or scaling internal developer platforms or self-service tooling

  • Familiarity with large-scale CI/CD or build systems

  • Experience improving developer experience and productivity across organisations

  • Background in high-availability or live service environments

  • Exposure to security or compliance domains



Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.