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일반 정보

지역: Austin, Texas, United States of America 
  • 장소: Austin
  • 시/도:
  • 국가: United States of America


역할 ID
203978
근로자 유형
Regular Employee
스튜디오/부서
CTO - Production Infrastructure & Engineering
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

EA's Production Infrastructure & Engineering (PI&E) organization provides the essential platforms and infrastructure hosting solutions that power EA's games and live services. Our charter is to make EA's games and services available to all players anytime and anywhere. To do this, we focus on the high availability of infrastructure, live services, and studio services. We aim to help developers to experiment and build new games quickly with infrastructure services on-demand and workflows that promote rapid development in the cloud. In all of this, we focus on being there for players where and when they want to play.

As Operational Data & Insights (ODI) Technical Product Manager, you will build and promote roadmaps that expand our observability platform, tracing, service catalog, self-service portal, data insights, and automated database management. Together these platforms and workflows enable many game and service teams' requirements spanning asset management, technology programs, and efficient operations. 

You will report to the Head of Program & Product Management.

Responsibilities:

  • You will establish long-term product direction for Observability, Big Data manageability and Data insights platforms and workflows.
  • You will develop product roadmaps and specifications required for Observability, Big Data systems, & Data Insights platforms, and inform engineering teams on goals, scenario prioritization, and customer requirements.
  • You will define user personas, jobs to be done, and user stories needed to prioritize product backlog and roadmaps.
  • You will partner with our customers (game studios, service engineering teams, and business partners) to understand their requirements and work together to create needed solutions.
  • You will partner with other product managers to create cohesive strategies and roadmaps across organizational boundaries.
  • You will foster an environment that is customer-focused, data-driven, and hypothesis- / experimentation-based.
  • You will engage with external communities to stay up to date with industry trends and innovations.
  • You will help evolve the product management discipline and practices within our team.
  • You will define and measure key performance indicators focused on customer feedback, engagement, adoption, retention, and workflow success.

Qualifications: 

  • 8+ years of experience in product management with a focus on observability, monitoring, and data insights. 
  • Experience with Prometheus and Grafana products or equivalent solutions (ELK stack, DataDog, Splunk, New Relic, Sumo Logic…)
  • Experience building data products using Big Query, Snowflake or Redshift
  • Experience with AI and machine learning technologies and SaaS offerings is nice to have.
  • Understanding of data management across technology and business domains. 
  • Experience in cloud computing, online gaming, or similar industries.
  • A combination of technical knowledge and a customer-focused mindset.
  • Experience with complex products/platforms in public or private cloud.
  • Familiarity with Cloud Native Computing Foundation (CNCF), major Cloud Service Providers (AWS, GCP, and Azure), and cloud services for virtual networking, compute (VMs, containers, & orchestration), and storage (object, block, file, and db). 
  • Experience delivering products that developers, DevOps engineers, and business users consume.
  • Ability to translate related technology solutions to customer use cases.
  • Data-driven decision-making and a customer-centric approach to product development.
  • Experience with documentation and work tracking tools like Confluence, GitLab, JIRA, Teams/Sharepoint.
  • Undergraduate degree in Computer Science, Engineering, Business, or equivalent experience.


Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지에 중점을 둔 복리후생 프로그램을 통해 유급 휴가와 육아 휴가, 무료 게임 제공 등을 통해 균형 잡힌 삶을 지원합니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.