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지역: Hyderabad, Telangana, India 
역할 ID
211086
근로자 유형
Regular Employee
스튜디오/부서
CT - IT
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

Software Engineer II - Online Backend for Gameplay Services


We Are EA

And we make games - How cool is that? In fact, we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. But making games is challenging. That's why we employ the most creative and passionate people in the industry.


The Challenge Ahead:

Our platform powers online features for EA’s games, serving millions of users each day. We live, breathe, and dream about how we can make every player’s multiplayer experience memorable. We develop services and SDKs in collaboration with EA’s game studios for matchmaking, stats and leaderboards, achievements, game replays, VOIP, and game networking. 


Our primary mission is to enrich the player’s gaming experience by meticulously optimizing the matchmaking process. We believe that effective matchmaking is the cornerstone of any successful multiplayer gaming experience, and we are committed to perfecting this aspect of our service. We continuously reflect and probe various elements to ensure the player’s gaming encounters are both fun and challenging


What does an Online Backend Engineer do?

As an Online Backend Software Engineer in Gameplay Services, your focus will be on designing and implementing scalable, distributed backend systems that power our matchmaking, integrated in EA’s biggest titles and enjoyed by millions of players worldwide. You will collaborate closely with your team and partner studios to maintain, enhance, and extend our core services.


You'll contribute throughout the product development lifecycle: gathering requirements, designing solutions, coding, testing, and deploying features to production. Your work will ensure high performance, stability, and a seamless experience for our players, and you’ll continuously seek creative ways to improve both new and existing systems.


Responsibilities:

  • Design brand new services covering all aspects from storage to application logic to management console

  • Enhance and add features to existing systems

  • Research and select new best-of-breed technologies to meet challenging requirements

  • Communicate with engineers from across the company to deliver the next generation of online features for both established and not-yet-released games

  • Aim to optimize performance and scalability of server systems

  • Be a part of the full product cycle for our products, from design and testing to deployment and supporting our LIVE environments and our game team customers

  • Maintain a suite of automated tests that validate the correctness of backend services

  • Advocate for best practices within the engineering team 

  • Work with product managers to improve new features to support EA’s business


Qualifications:

  • Bachelor/Master's degree in Computer Science, Computer Engineering or related field

  • 2+ years professional programming experience with Go/C#/C++

  • Experience with cloud computing products such as AWS EC2, ElastiCache, and ELB

  • Experience with technologies such as Docker, Kubernetes, and Terraform

  • Experience with relational or NoSQL database

  • Experience with all phases of product development lifecycle, including requirement definition, development, test, and product release

  • Adept at solving complex technical problems

  • Strong sense of collaboration

  • Excellent written and verbal communication skills

  • Motivated self-starter and able to operate with autonomy



Bonus Qualifications:

  • Experience with Jenkins and Groovy

  • Experience with Ansible

  • Knowledge of Google gRPC and protobuf

  • Experience with high traffic services and highly scalable, distributed systems

  • Knowledge of scalable data storage and processing technologies such as Cassandra, Apache Spark, and AWS S3

  • Experience with stress testing plus performance tuning and optimization

  • Experience working within the games industries



Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.