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일반 정보

지역: Vancouver, British Columbia, Canada 
역할 ID
210895
근로자 유형
Intern - Temporary Employee
스튜디오/부서
EA Studios - SPORTS
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.


EA’s Character Animation Research Team (known as the A-Team) is a small team based in Vancouver, British Columbia. We’re committed to advancing the field of Character Animation. Our vision of the future is one where video-games characters not only look believable, but move convincingly, as well. Our technology is shared across multiple games in EA including FC, Madden, NHL, Skate, Battlefront, Dragon Age and more. You are, like us, passionate about building amazing tools in a collaborative environment with a team of veteran developers. 


We’re looking for a Software Engineer Co-op (A-Team) to join our world-class paid internship experience. You will report to the Technical Leads and Subject Matter Experts (SMEs). We are considering onsite and hybrid working options. You may be eligible for course credit depending on your institution.


We have two paths available: WebApp Development & Animation Runtime Development. If you’re interested and feel you have the skills in one or both of these areas, please apply.


FOR WEBAPP DEVELOPMENT:

Responsibilities:

  • You will report to Technical Leads and SMEs to lead the development of web-based tools, new features and bug fixes.

  • Partner with UX designers to build engaging, intuitive web tools that empower artists and designers.

  • You will shape the future of web tools and workflows used in animation and gaming.

  • You will collaborate with multiple teams to find high-quality, modern solutions.


Qualifications:

  • You have a working knowledge of front-end web technology (JavaScript, typescript, web components, CSS, HTML - three.js would be a bonus).

  • Experience with backend technologies (.NET, PostgreSQL, DocumentDB, and in building and maintaining RESTful APIs).

  • You have experience in object-oriented design and implementation.

  • You have experience with UI and data management experience with server-side software .


FOR ANIMATION RUNTIME DEVELOPMENT:

Responsibilities:

  • Work on innovative self-directed projects to bring next-gen characters to life.

  • Advance research in Real Player Motion, EA’s industry leading Motion Matching solution.

  • Develop novel solutions in procedural animation systems such as footplanting, slope adjustment, stride retargeting, and motion graph based animation manipulation

  • Apply cutting edge motion synthesis techniques to dynamically generate continuous and fluid animation behaviors.

  • Leverage the latest advances in EA’s proprietary Frostbite game engine.

  • Collaborate with experts in Machine Learning and Digital Content Creation to integrate new features into the runtime environment.

  • Work directly with game teams to solve problems, improve animation fidelity and construct quick intuitive workflows.


Qualifications:

  • Knowledge of C++ and C# (Python would be a bonus)

  • Solid knowledge of Linear Algebra, Calculus, and Physics 

  • You have experience in object-oriented design and implementation.

  • You have experience with game development and/or simulation software.


RESUME INFORMATION:

  • You must be available for a full-time paid internship from May 11 - December 18, 2026.

  • You must be enrolled in an accredited program in a related field.

  • You must be returning to school for at least one semester following your work term with EA.

  • You must clearly indicate your expected graduation date in your resume to be considered.

  • Are you interested in games? Let us know!

  • Are you involved in any extra-curricular activities or clubs? We want to hear about them!

  • Submit an up-to-date CV and cover letter explaining why you would like to complete your internship with Electronic Arts, and what interests you in this specific role.


We are only considering students who can work in Canada, will be enrolled in an accredited degree program throughout this co-op, and slated to graduate May 2027 or later. You must be legally authorised to work in Canada on a full-time basis during the 8 month co-op term. Visa sponsorship and relocation are not available for this position.



Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.