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일반 정보

지역: Vancouver, British Columbia, Canada 
역할 ID
208586
근로자 유형
Regular Employee
스튜디오/부서
EA Studios - CAP Central
유연근무제
Off Site

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

We enable EA teams to build better games faster by building a framework around metagame systems that allows for high reusability, rapid development, and scalability. We enable best-in-class data solutions to give groups at all levels visibility and insight into games’ performance and opportunities. 
 
 
To build this framework, we are looking for a Fullstack Software Engineer 3 to join an experienced team of developers. If you have experience with building services through modern techniques connecting multiple services together we want to hear from you. You will work with multiple developers to bring the next game services to life. 
 
 We strive to stay relevant and innovate in our development approaches as well as with our services. Many of our software engineers are “polyglots” and thrive in multiple environments.

As a Fullstack Software Engineer you will

  • Develop responsive, resilient, massively scalable, and globally available services that support millions of players
  • Creatively blend security best practices and original techniques to keep user data secure and prevent cheating
  • Embrace and commit to culturalizing vision and plans for SRE principles and Best Practices.
  • Apply and improve service deployment and troubleshooting strategies that maximize uptime
  • Drive design and implementation of APIs and protocols that are consistent, formalized, and testable
  • Demonstrate excellent technical problem-solving skills under iteratively changing requirements during development
  • Author and review technical design documents and API specifications detailing software requirements
  • Maintain a suite of automated tests that validate the correctness of backend services
  • Collaborate and review code written by peers and game teams
  • Provide technical support to game team developers/partners using our services

 

Qualifications
 
Please note that you do not need to qualify for all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialog to be considered

  • Bachelor/Master's degree in Computer Science, Computer Engineering or related field.
  • 5+ years of job experience in a hands on coding role
  • You've shipped and supported scalable web services hosted in the cloud
  • You have extensive experience with client/server architecture
  • You have experience with various programming languages and frameworks (Typescript, Javascript, C#, C++)
  • You have experience working with modern Front End frameworks (React, Angular)
  • You have knowledge of HTTP and how to design and interact with RESTful web services
  • You have deployed services using Kubernetes and containerization
  • You have knowledge of platforms, architectures and the CNCF landscape with a deep understanding of Kubernetes, Kubernetes API and CRDs.
  • You have experience with public cloud providers (GCP, AWS, Azure)
  • You develop high-quality, testable software
  • You develop APIs for products that release new updates with zero downtime strategies and tools
  • You have experience with load testing, troubleshooting, and optimizing performance of web services
  • You work on software that requires developing and optimizing queries and database access patterns
  • You have excellent written and verbal communication skills
  • You're a motivated self-starter; able to operate with autonomy
  • You have a desire to teach and learn from your peers

Pluses

  • You have worked in the games industry before
  • You have experience with Java/Kotlin
  • You have contributed to CNCF projects or built open source tooling
  • You have shipped web services that scale to millions of daily users
  • You have experience working in large data-driven services


Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지에 중점을 둔 복리후생 프로그램을 통해 유급 휴가와 육아 휴가, 무료 게임 제공 등을 통해 균형 잡힌 삶을 지원합니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.