설명 및 참여 요건
The Server Engineer will report to the Technical Director.
Responsibilities:
Design, develop, and run a fast, scalable, highly available game service all the way from conception to delivery to live service operations
Work with designers, client engineering, and production teams to achieve gameplay goals
Implement security best practices and original techniques to keep user data secure and prevent cheating
Create and run automated testing, readiness testing, and deployment plans
Monitor the performance and costs of the server infrastructure to improve our game
Design and implement data transformation layers using Java/Spring/AWS/Protobuf
Collaborate with game server and web frontend teams to define API contracts
Manage Release Ops / Live Ops of web services
Qualifications:
We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialogue to be considered.
6+ years development of scalable back-end services
BS degree in Computer Science or equivalent work experience
Proficiency in Java or similar programming languages
Experience with Cloud services like Amazon Web Services or Google Cloud Platform
Experience with Database Design and usage of large datasets in both relational (MySQL, Postgres) and NoSQL (Couchbase, DynamoDB) environments
Experience defining API contracts and collaborating with cross-functional teams
Bonus:
3+ years of experience developing games using cloud services like AWS, Azure, Google Cloud Platform, or similar
Experience with Protobuf for data transformation layers
Proficient in technical planning, solution research, proposal, and implementation
Background using metrics and analytics to determine the quality or priority
Comfortable working across client and server codebases
Familiar with profiling, optimising, and debugging scalable data systems
Passion for making and playing games