콘텐츠로 건너뛰기

일반 정보

지역: Orlando, Florida, United States of America 
역할 ID
213562
근로자 유형
Regular Employee
스튜디오/부서
EA Studios - SPORTS
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling video game franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, Football Club, NHL® hockey, EA SPORTS UFC and others!

 

Our Tiburon Studio develops the EA SPORTS Madden NFL and EA SPORTS College Football games which are immersive, simulation-based, authentic interactive experiences. The Tiburon Innovation and Engine (TIE) team empowers our American Football teams to deliver the best player experiences by: accelerating investment in future-facing initiatives, improving tools and workflows for our developers, upgrading our game engine, and providing game team support. We are looking for an individual to work with our team to enhance our core technology and bring their unique perspectives and expertise to work every day.

 

Reporting to a Technical Director, you will collaborate with other TIE team personnel to: integrate the latest releases of the Frostbite engine, work on technical initiatives to strengthen our core technologies, improve tools and workflows to enhance development efficiency, and provide support to the game teams. This role sits at the heart of our technical ecosystem. Your work will directly influence the stability, scalability, and evolution of our engine technology powering millions of players worldwide.

 

This is a hybrid position that will require you to work remotely and onsite at our Orlando EA Tiburon Studio location.

 

Your Responsibilities:

  • Create, modify, and have technical ownership of tools to optimize engine upgrades and development efficiency

  • Drive technical design discussions related to development efficiency

  • Ensure and maintain stability of the engine during integrations and upgrades to provide seamless delivery to our game teams

  • Merge complex multi-branch code and data integrations across development streams

  • Debug and resolve issues in our game titles and game engine

  • Update or refactor game code to use new game engine APIs

  • Communicate priorities with partner teams

  • Clearly communicate technical risks and integration challenges to central and partner teams

  • Propose, document, and implement changes to improve team processes and the engine adoption strategy

  • Provide subject matter expertise, guidance, and improvements on how to use Frostbite features and their advantages

 

Your qualifications:

  • 7+ years of professional software development experience, or 5+ years with an advanced degree in Computer Science, Engineering, Mathematics, Physics, or a related technical discipline relevant to software development.

  • 5+ years of experience with the C++ language, best practices, and architectural considerations

  • 2+ years of experience with the C# language, best practices, and architectural considerations

  • 3+ years of experience with troubleshooting and debugging large-scale C++ codebases (multi-threaded systems, memory management, performance analysis, build systems, continuous integration pipelines)

  • Experience with realtime systems

  • Proficient knowledge of version control concepts and best practices

  • Hands-on code development and integration experience

  • Quickly ramp up on an existing codebase

  • Ability to adapt to changing priorities and proactively re-prioritize work as needed

  • Communicate with people across development team ranks, disciplines, and skills

  • Provide technical guidance and adapt quickly to evolving codebases and technical challenges

 

Bonus:

  • Experience with Game Engines

  • Experience with Frostbite

  • Familiarity with Perforce

  • Familiarity with WPF



Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.