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일반 정보

지역: Montreal, Quebec, Canada 
역할 ID
210421
근로자 유형
Regular Employee
스튜디오/부서
EA Studios - Motive Montreal
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

Pour visualiser la description de poste en français, veuillez sélectionner le français dans le menu déroulant au haut de la page.

About the Role 

We are seeking a forward-looking Technical Director to lead the Long-Range Technology group within the Battlefield Foundational Technology team. This role is dedicated to ensuring that Battlefield’s technology strategy focuses not just on the next release but is also exploring, proposing, and proving solutions to meet our long-term product challenges and opportunities through research, validation, and development of technology that is tightly aligned with Battlefield’s franchise direction.  

As Technical Director, you will work across Battlefield to bring together cross-domain talent (e.g., engine, online, systems, infrastructure) to develop solutions to challenges such as cinematics, animation, UGX, architectural and workflow challenges, and areas of investment for AI & ML. While you will have a team of talented engineers within your organization, you will need to work across multiple domain leaders to unite domains towards solving Battlefield wide challenges. You will work with product technical leadership as well as domain technical leadership in matrix collaboration to build an aligned product and technology roadmap. Further, you will work closely with the Battlefield Head of Technology to define direction for the franchise directly. 

Shape 

Key Responsibilities 

  • Vision & Alignment
    • Partner with Battlefield product and technology leadership to understand the long-term franchise vision and translate it into a defined, forward-looking technology strategy.
    • Operate with senior technical directors, across various technology domains, to define multi-domain roadmaps to common challenges, ensuring our work is grounded in long-term product needs.
    • Present current and potential long-term technology investments to product and technology leadership in franchise context to validate, and potentially grow, investment.
  • Technical Leadership
    • Lead and guide a team of ~10 engineers directly in Long Range Technology, driving exploration and prototyping against Battlefield franchise challenges and opportunities, with the goal of bringing solutions to product.
    • Work with senior technical directors, who own various technical disciplines, to validate their technical planning and delivery against long-term product direction.
    • Ensure solutions are pragmatic, scalable, and able to integrate seamlessly into Battlefield’s production timelines.
  • Matrix Collaboration
    • Partner closely with senior technical directors for Engine, Online, Stability & Infrastructure, and Tools & Workflows, in addition to product teams.
    • Influence roadmap decisions through evidence-based insights, prototypes, and applied research.
    • Shepherd technology investments so they provide value both immediately and over the long term.
  • Execution & Delivery
    • Prioritize and drive long-term R&D initiatives that prepare Battlefield for future releases and evolving industry demands.
    • Deliver high-quality technical solutions, frameworks, and proofs of concept that can be adopted by product teams.
    • Stay informed on emerging trends in FPS game development and translate them into actionable strategies for the franchise.

Shape 

Qualifications 

  • Experience
    • 10+ years in game development or related fields, with expertise in one or more areas such as rendering, networking, infrastructure, or systems.
    • Proven success leading engineering teams in AAA game development or similarly complex technical environments.
    • Strong background in defining and executing technology roadmaps with long-term franchise-level impact.
  • Skills
    • Excellent leadership of engineers across multiple technical disciplines.
    • Ability to influence and collaborate in a matrix organization, working alongside peers who own domain-specific backlogs.
    • Strategic problem-solving, with a balance of innovation and pragmatism.
    • Deep understanding of FPS technology challenges (real-time rendering, large-scale networking, systems performance, etc.).
  • Bonus
    • Experience with machine learning applications in gaming.
    • Background in delivering large-scale multiplayer titles.
    • Familiarity with the Battlefield franchise or other large-scale FPS games.


Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.