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일반 정보

지역: Stockholm, Stockholm County, Sweden 
역할 ID
215311
근로자 유형
Regular Employee
스튜디오/부서
EA Studios - DICE Stockholm
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

Battlefield is a storied franchise renowned for uncompromising combat gameplay and all-out warfare, for over two decades. 100 million players and 5 billion hours played later, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history with Battlefield 6, and a new era beginning with Battlefield REDSEC. 

United under the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive, and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.

 

LET’S PUSH THINGS FORWARD

 

DICE is a creative studio with offices in Stockholm and Gothenburg. We believe in the power of inclusion and welcome game creators from all backgrounds to collaborate with us as we unlock the potential for the future of Battlefield!

We’re always pushing to be at the forefront of creative entertainment - blending digital art, design, and technology to push boundaries. Our collaborative culture is fueled by passion, driving innovation and making a positive difference for our players and community.

At DICE, your ideas matter. We offer an inclusive space where you can thrive, be yourself, and grow alongside a team dedicated to making a meaningful impact to the world of gaming.

We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.

 

 

Role Overview

The ideal candidate for the Technical UI Designer position at Electronic Arts is a collaborative, detail-oriented professional with a passion for creating high-quality, accessible user interfaces in games. You thrive in multidisciplinary teams, excel at bridging creative vision with technical execution, and are motivated by the opportunity to impact millions of players worldwide. You are comfortable taking ownership of features from concept to ship, iterating based on feedback, and championing best practices throughout the production cycle.
 
Required Skills and Qualifications

  • Demonstrated experience implementing in-game UI features, including screens, widgets, logic, and data flows, in a professional game development environment
  • Strong technical and logical problem-solving abilities, with a track record of delivering polished, AAA-quality UI features on time
  • Proficiency in rapid prototyping to test and iterate on UI concepts independently, from ideation through implementation
  • Deep understanding of UI/UX design principles, including typography, layout, motion, and visual fidelity
  • Commitment to accessibility and inclusive design, with a passion for creating player experiences that are usable by all
  • Excellent attention to detail and ability to maintain and refine features throughout the production cycle
  • Collaborative mindset with proven ability to work effectively with engineers, scripters, UX designers, UI artists, producers, and directors
  • Strong communication skills, including the ability to document features, participate in design and code reviews, and advocate for best practices
  • Adaptable and open to feedback, with a willingness to learn and grow within a highly experienced team
     

Experience  

  • Minimum 2 years of professional experience in game development, working within game engines on AA or AAA titles
  • Hands-on experience shipping at least one feature or UI component in a released game, with ownership from implementation to delivery
  • Experience collaborating across disciplines (gameplay, engineering, design, art) to deliver high-quality UI features
     

Education

  • No specific degree or certification required; candidates from diverse educational backgrounds are encouraged to apply
     

Preferred/Bonus Skills

  • Familiarity with additional UI systems such as UMG, Unity UI, Flash, ImGui, WPF, or Qt
  • Experience working with proprietary tech stacks or influencing UI frameworks within a large-scale project
     


Soft Skills

  • Highly collaborative and inclusive attitude, with the ability to listen, learn, and adapt in a fast-paced, creative environment
  • Strong organizational and prioritization skills, with experience estimating and managing work in partnership with producers and directors
  • Passion for games and a desire to contribute to the long-term success of the Battlefield universe
     

Join us to help shape the future of UI in one of the industry’s most ambitious projects, working alongside a passionate and experienced team with diverse career growth opportunities.



Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.