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일반 정보

지역: Madrid, Spain 
역할 ID
212675
근로자 유형
Regular Employee
스튜디오/부서
CT - IT
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

We are EA

And we make games – how cool is that? In fact, we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. But making games is hard work.

That’s why we employ the most creative, passionate people in the industry.

About the Role

This exciting role offers a talented and experienced technical product manager the opportunity to drive innovations that improve the ability for EA’s developers to make great games and products. 

You will have the chance to work with game teams across the entire organization, including FC, Madden, Battlefield, the Sims, Apex Legends, and central teams such as Frostbite. 

You should have a strong focus on problem-solving that leverages your technical background and experience to empathize with your customers and design product enhancements to improve their experience. 

You will operate within a single team but collaborate closely with engineering leaders, game directors, and developers across game teams. You are expected to combine strong technical depth, sharp product judgment, and disciplined execution.

You must be comfortable reviewing architecture proposals, challenging trade-offs, and working as a peer to senior engineers.

Key Responsibilities:

  • Vision & Roadmap - Own the product vision and roadmaps for EA internally used products across adjacent developer platform capabilities, aligned to studio and platform strategy.

  • Customer Success - Understand internal customer pain points (EA game developers) and translate them into prioritized, outcome-driven requirements informed by research and competitive analysis.

  • Aligning Priorities - Balance scalability, security, usability, and developer productivity, ensuring roadmap decisions are grounded in measurable business and developer impact.

  • Domain Expertise - Partner deeply with engineering leaders to understand system architecture, performance trade-offs, and scalable platform services; translate complex technical initiatives into clear execution plans.

  • EA’s Software Development Lifecycle - Develop a strong understanding of the game development lifecycle and identify SDLC friction points to enhance developer experience.

  • Stakeholder Alignment - Collaborate closely with developers, design, and studio stakeholders to validate solutions, align priorities, and drive adoption through clear communication and enablement.

  • Measure Success - Define and track success metrics tied to adoption, efficiency, reliability, and developer satisfaction; ensure instrumentation and telemetry are embedded from the outset.

  • AI-Forward - Leverage AI tools operationally to improve product management efficiency and identify opportunities to reduce manual workflows and enhance developer enablement.

Qualifications

  • 5+ years of product management experience, preferably in platform, infrastructure, or developer-facing products.

  • Experience defining, owning and driving product initiatives, ideally in technically oriented or platform-focused areas.

  • Strong technical foundation, including familiarity with APIs, microservices, cloud technologies (e.g., AWS, Azure, GCP), CI/CD pipelines, and general software development lifecycle, with the ability to confidently engage in technical discussion and understand system architecture.

  • Prior experience using AI tools to support day-to-day work.

  • Prior experience partnering closely with engineering teams to deliver reliable, scalable solutions.

  • Data-informed approach to decision-making, including defining success metrics and using insights to guide priorities.

  • Strong written and verbal communication skills.

  • Thrives in working with both technical and non-technical partners.

  • Experience driving results across product, engineering, and studio teams in multi-org or -team environments.

This is a hybrid role, with 3 days per week working from our office in Madrid.

Please, apply with a CV in English.



Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.