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Maklumat Am

Lokasi: Guildford, Surrey, United Kingdom 
ID Peranan
210678
Jenis Pekerja
Regular Employee
Studio/Jabatan
EA Studios - Criterion Games
Pengaturan Kerja Fleksibel
Hybrid

Perihalan & Keperluan

Electronic Arts mencipta pengalaman hiburan tahap seterusnya yang memberi inspirasi kepada pemain dan peminat di seluruh dunia. Semua orang adalah sebahagian daripada kisah di sini. Sebahagian daripada komuniti yang terhubung merentasi dunia. Tempat di mana kreativiti berkembang maju, perspektif baharu di alu-alukan dan idea adalah penting. Satu pasukan di mana semua orang terlibat dalam permainan.

Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. United the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive and Ripple Effect - all powered by the Battlefield Central Technology (BCT) team - have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.

Criterion

At Criterion Games we cherish our rich, award-winning, history of crafting quality games with joy and passion. You’ll find us playing, creating, breathing, and talking games. As we look to the future, we're excited to continue innovating and being part of building the future of Battlefield.

We believe that healthy and engaged teams are the key to building great games, so we place enormous value on collaboration, fresh ideas, and diverse perspectives. Criterion is a place where you can unleash your creativity and be part of something extraordinary. Your unique input is welcome here!

We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.


We are looking for an Environment Artist (3D) to join us on Battlefield!


What You'll Do

  • Bring game worlds to life by crafting stunning, high-quality 3D assets, materials, and textures that captivate players and set new standards for visual excellence.
  • Collaborate closely with environment artists and art leads to seamlessly integrate your creations into immersive, playable spaces.
  • Work side-by-side with technical artists and the VFX team to design and deliver dynamic, destructible assets that elevate gameplay and visual impact.
  • Utilize modern techniques and industry-standard software, including the Substance Suite and Maya, to produce world-class models and materials.
  • Apply photogrammetry workflows to generate authentic natural and hard-surface assets.
  • Partner with environment artists and leads to help form asset lists, prepare briefs, and provide feedback to outsource teams, ensuring consistency and quality.
  • Collaborate with art leads and other artists to maintain quality, consistency and meet the creative vision for the project.
  • Prepare assets for integration, ensuring they meet technical and performance requirements.
  • Gather and organize reference materials to support asset creation and maintain visual fidelity.
  • Look for opportunities to improve asset quality and contribute to the overall look and feel of the game world.
  • Work efficiently within established pipelines and workflows, providing feedback on tools and processes to help drive improvements.


Who You Are

  • A skilled 3D artist with a portfolio that demonstrates your ability to create high-quality assets, materials, and textures for games.
  • 3+ years of professional experience as a 3D Environment Artist, ideally creating content on AAA projects.
  • Proficient in modern content creation tools and techniques, including the Substance Suite, Maya and photogrammetry workflows.
  • Detail-oriented and committed to producing polished, realistic game visuals.
  • A clear, proactive communicator who enjoys cross-team collaboration and values shared success
  • Adaptable and open to learning new tools and techniques to continue developing your skills as an environment artist.
  • An enthusiastic gamer.
  • Bonus: Experience with procedural tools for asset and material creation.
  • Bonus: Familiarity with Battlefield’s world and visual identity.


Tentang Electronic Arts
Kami berbangga mempunyai portfolio permainan dan pengalaman yang luas, lokasi di seluruh dunia dan peluang merentasi EA. Kami menghargai kebolehsuaian, ketahanan, kreativiti dan sifat ingin tahu. Daripada kepimpinan yang menyerlahkan potensi anda, kepada mewujudkan ruang untuk pembelajaran dan membuat uji kaji, kami memperkasakan anda untuk melakukan kerja-kerja yang hebat dan mengejar peluang untuk pertumbuhan.

Kami mengambil pendekatan yang holistik dengan program manfaat kami, memberi tumpuan kepada fizikal, emosi, kewangan, kerjaya, dan kesejahteraan komuniti untuk menyokong kehidupan yang seimbang. Pakej kami disesuaikan untuk memenuhi keperluan setempat dan mungkin merangkumi perlindungan penjagaan kesihatan, sokongan kesejahteraan mental, simpanan persaraan, cuti bergaji, cuti keluarga, permainan percuma dan banyak lagi. Kami memupuk persekitaran di mana pasukan kami sentiasa boleh membawa pengalaman terbaik mereka.

Electronic Arts adalah majikan peluang yang sama rata. Semua keputusan pekerjaan dibuat tanpa mengambil kira kaum, warna kulit, asal negara, keturunan, jantina, identiti atau penzahiran jantina, orientasi seksual, umur, maklumat genetik, agama, kecacatan, keadaan perubatan, kehamilan, status perkahwinan, status keluarga, status veteran, atau mana-mana ciri lain yang dilindungi oleh undang-undang. Kami juga akan mempertimbangkan pemohon pekerjaan berkelayakan yang mempunyai rekod jenayah selaras dengan undang-undang yang berkenaan. EA juga menyediakan tempat tinggal di tempat kerja untuk individu yang berkelayakan dengan kecacatan seperti yang dikehendaki oleh undang-undang yang berkenaan.