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Lokasi: Stockholm, Stockholm County, Sweden 
  • Lokasi: Guildford
  • Negeri:
  • Negara: United Kingdom


ID Peranan
208893
Jenis Pekerja
Regular Employee
Studio/Jabatan
EA Studios - DICE Stockholm
Pengaturan Kerja Fleksibel
Hybrid

Perihalan & Keperluan

Electronic Arts mencipta pengalaman hiburan tahap seterusnya yang memberi inspirasi kepada pemain dan peminat di seluruh dunia. Semua orang adalah sebahagian daripada kisah di sini. Sebahagian daripada komuniti yang terhubung merentasi dunia. Tempat di mana kreativiti berkembang maju, perspektif baharu di alu-alukan dan idea adalah penting. Satu pasukan di mana semua orang terlibat dalam permainan.

Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. Composed of 4 world-class studios across Criterion, DICE, Motive and Ripple Effect – all powered by the Battlefield Central Technology (BCT) team – what’s forming on the horizon is a connected Battlefield universe filled with immersive experiences built on our unique DNA.

This is an opportunity to join us at either our UK or Sweden based studios, Criterion (UK) or DICE (Sweden) - where you will help shape the future of Battlefield! 

Two studios with a rich history of crafting award-winning games with passion and innovation – we offer an inclusive environment where your ideas shine and you can unleash your creativity.

We value collaboration, diverse perspectives, and creating the best experiences for our players - that continues to impact in the world of FPS.

The Narrative Director will be responsible for directing our efforts to create a coherent fiction for our world. The role will have broad influence, from contextualizing our gameplay, to defining the game’s ‘voice’, to directing our writing team to deliver a strong core story.

We are looking for a candidate who is willing to explore avenues that put more of the story into the player’s hands while still delivering on narrative beats that contextualize and motivate the actions of our player and the character they are playing. 

This role will report into the Creative Director, working with the creative leadership to define the Narrative vision for the product in close collaborations with other chapter directors, producers, narrative team members,and other key stakeholders, to develop a high-quality narrative AAA gameplay experience.

 

Responsibilities: 

  • Be a key participant in shaping the themes, tones, and atmosphere of the game’s setting and overall experience
  • Build and direct a writing and narrative design team
  • Set the narrative vision, pillars and strategy for the product.
  • Establish, communicate, maintain and champion the narrative direction for the project, both internally and externally – in harmony with overall creative vision and gameplay goals and structure and ensure that they are executed to the expected quality
  • Partner closely with the other discipline directors and producers to integrate the narrative into all aspects of the game.
  • Find innovative ways to communicate stories through the world that promotes player agency.
  • Support and guide the environment team in researching history, locations, and events to develop the game’s narrative vision and underlying themes
  • Determine the production priorities, high level schedule and eventual scope adjustments with the Producers and other senior stakeholders, to ensure the game is completed on time and within budget.
  • Be a key stakeholder in the casting and recording processes
  • Guide the ideation process as the team brainstorms ideas, characters, quests and narrative structure.
  • Manage senior members of the Narrative team.
  • Mentor and develop others on the narrative and wider design team in narrative design principles and methodologies
  • Collaborate with and lead other game writers and narrative designers to design, develop, and implement narrative gameplay elements.
  • Work with the game design team to develop gameplay features that will support and convey the story
  • Provide regular feedback
  • Support and encourage a mindset of diversity and inclusion not just in the workplace, but in the content we create

Requirements:

  • As a director, you are passionate about quality, innovation, and achieving a highly impactful and memorable player experience.
  • You are focused on creating narrative designs that put the story in the player’s hands.
  • Previous experience as the Narrative Director on AAA game.
  • Significant experience with narrative writing.
  • Significant experience with game design.
  • Fluent knowledge of spoken and written English.
  • Understanding of best practices for creating high quality narrative gameplay experiences
  • Passion for games, and bringing your experience and passion for narrative to help shape the culture of a team. 
  • You are an expert at creative collaboration and collaborative communication.
  • You excel at creating and communicating your vision to various stakeholders and leading strategic efforts with your team. 
  • Your team leadership experience equips you to navigate through challenges, provide constructive feedback, and streamline workflows
  • Experience managing quality, consistency and coherency across a team of creatives and designers
  • Strong knowledge of the competitor landscape
  • Excellent organizational and project management skills




Tentang Electronic Arts
Kami berbangga mempunyai portfolio permainan dan pengalaman yang luas, lokasi di seluruh dunia dan peluang merentasi EA. Kami menghargai kebolehsuaian, ketahanan, kreativiti dan sifat ingin tahu. Daripada kepimpinan yang menyerlahkan potensi anda, kepada mewujudkan ruang untuk pembelajaran dan membuat uji kaji, kami memperkasakan anda untuk melakukan kerja-kerja yang hebat dan mengejar peluang untuk pertumbuhan.

Kami mengambil pendekatan yang holistik dengan program manfaat kami, memberi tumpuan kepada fizikal, emosi, kewangan, kerjaya, dan kesejahteraan komuniti untuk menyokong kehidupan yang seimbang dengan cuti berbayar dan cuti ibu bapa yang baharu, serta permainan percuma dan banyak lagi. Kami memupuk persekitaran di mana pasukan kami sentiasa boleh membawa pengalaman terbaik mereka.

Electronic Arts adalah majikan peluang yang sama rata. Semua keputusan pekerjaan dibuat tanpa mengambil kira kaum, warna kulit, asal negara, keturunan, jantina, identiti atau penzahiran jantina, orientasi seksual, umur, maklumat genetik, agama, kecacatan, keadaan perubatan, kehamilan, status perkahwinan, status keluarga, status veteran, atau mana-mana ciri lain yang dilindungi oleh undang-undang. Kami juga akan mempertimbangkan pemohon pekerjaan berkelayakan yang mempunyai rekod jenayah selaras dengan undang-undang yang berkenaan. EA juga menyediakan tempat tinggal di tempat kerja untuk individu yang berkelayakan dengan kecacatan seperti yang dikehendaki oleh undang-undang yang berkenaan.