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Yleiset tiedot

Sijainnit: Stockholm, Stockholm County, Sweden 
  • Sijainti: Guildford
  • Osavaltio:
  • Maa: United Kingdom


Roolin tunnus
208893
Työntekijän tyyppi
Regular Employee
Studio/osasto
EA Studios - DICE Stockholm
Joustava työjärjestely
Hybrid

Kuvaus ja vaatimukset

Electronic Arts luo seuraavan tason viihdekokemuksia, jotka inspiroivat pelaajia ja faneja ympäri maailmaa. Täällä kaikki ovat osa tarinaa. Osa yhteisöä, joka muodostaa yhteyksiä kaikkialla maailmassa. Paikka, jossa luovuus kukoistaa, uudet näkökulmat ovat tervetulleita ja ideoilla on merkitystä. Tiimi, jossa kaikki osallistuvat pelaamisen tekemiseen mahdolliseksi.

Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. Composed of 4 world-class studios across Criterion, DICE, Motive and Ripple Effect – all powered by the Battlefield Central Technology (BCT) team – what’s forming on the horizon is a connected Battlefield universe filled with immersive experiences built on our unique DNA.

This is an opportunity to join us at either our UK or Sweden based studios, Criterion (UK) or DICE (Sweden) - where you will help shape the future of Battlefield! 

Two studios with a rich history of crafting award-winning games with passion and innovation – we offer an inclusive environment where your ideas shine and you can unleash your creativity.

We value collaboration, diverse perspectives, and creating the best experiences for our players - that continues to impact in the world of FPS.

The Narrative Director will be responsible for directing our efforts to create a coherent fiction for our world. The role will have broad influence, from contextualizing our gameplay, to defining the game’s ‘voice’, to directing our writing team to deliver a strong core story.

We are looking for a candidate who is willing to explore avenues that put more of the story into the player’s hands while still delivering on narrative beats that contextualize and motivate the actions of our player and the character they are playing. 

This role will report into the Creative Director, working with the creative leadership to define the Narrative vision for the product in close collaborations with other chapter directors, producers, narrative team members,and other key stakeholders, to develop a high-quality narrative AAA gameplay experience.

 

Responsibilities: 

  • Be a key participant in shaping the themes, tones, and atmosphere of the game’s setting and overall experience
  • Build and direct a writing and narrative design team
  • Set the narrative vision, pillars and strategy for the product.
  • Establish, communicate, maintain and champion the narrative direction for the project, both internally and externally – in harmony with overall creative vision and gameplay goals and structure and ensure that they are executed to the expected quality
  • Partner closely with the other discipline directors and producers to integrate the narrative into all aspects of the game.
  • Find innovative ways to communicate stories through the world that promotes player agency.
  • Support and guide the environment team in researching history, locations, and events to develop the game’s narrative vision and underlying themes
  • Determine the production priorities, high level schedule and eventual scope adjustments with the Producers and other senior stakeholders, to ensure the game is completed on time and within budget.
  • Be a key stakeholder in the casting and recording processes
  • Guide the ideation process as the team brainstorms ideas, characters, quests and narrative structure.
  • Manage senior members of the Narrative team.
  • Mentor and develop others on the narrative and wider design team in narrative design principles and methodologies
  • Collaborate with and lead other game writers and narrative designers to design, develop, and implement narrative gameplay elements.
  • Work with the game design team to develop gameplay features that will support and convey the story
  • Provide regular feedback
  • Support and encourage a mindset of diversity and inclusion not just in the workplace, but in the content we create

Requirements:

  • As a director, you are passionate about quality, innovation, and achieving a highly impactful and memorable player experience.
  • You are focused on creating narrative designs that put the story in the player’s hands.
  • Previous experience as the Narrative Director on AAA game.
  • Significant experience with narrative writing.
  • Significant experience with game design.
  • Fluent knowledge of spoken and written English.
  • Understanding of best practices for creating high quality narrative gameplay experiences
  • Passion for games, and bringing your experience and passion for narrative to help shape the culture of a team. 
  • You are an expert at creative collaboration and collaborative communication.
  • You excel at creating and communicating your vision to various stakeholders and leading strategic efforts with your team. 
  • Your team leadership experience equips you to navigate through challenges, provide constructive feedback, and streamline workflows
  • Experience managing quality, consistency and coherency across a team of creatives and designers
  • Strong knowledge of the competitor landscape
  • Excellent organizational and project management skills




Tietoja Electronic Artsista
Olemme ylpeitä siitä, että meillä on kattava portfolio pelejä ja kokemuksia, toimipaikkoja ympäri maailmaa ja mahdollisuuksia kaikkialla EA:lla. Arvostamme sopeutumiskykyä, sitkeyttä, luovuutta ja uteliaisuutta. Johtaminen, joka tuo potentiaalisi esiin, ja tilan luominen oppimiselle ja kokeilemiselle antavat sinulle mahdollisuuden tehdä hyvää työtä ja etsiä mahdollisuuksia kasvaa.

Käytämme kokonaisvaltaista lähestymistapaa etuohjelmassamme keskittyen fyysiseen, emotionaaliseen, taloudelliseen, uran ja yhteisön hyvinvointiin ja tuemme tasapainoista elämää palkallisella vapaa-ajalla ja uudella vanhempainvapaalla sekä ilmaisilla peleillä ja todella monella muulla kohteella. Vaalimme ympäristöjä, joissa tiimimme voivat aina tehdä parasta työtään, mitä tahansa he tekevätkin.

Electronic Arts on yhdenvertaisten mahdollisuuksien työpaikka. Kaikki työllistämiseen liittyvät päätökset tehdään liittymättä rotuun, ihonväriin, kansalliseen alkuperään, syntyperään, sukupuoleen, sukupuoli-identiteettiin tai sukupuolen ilmaisuun, seksuaaliseen suuntautumiseen, ikään, geneettisiin tietoihin, uskontoon, vammaan, terveydentilaan, raskauteen, siviilisäätyyn, perhestatukseen, veteraanistatukseen tai mihinkään muuhun lain suojaamaan ominaisuuteen. Otamme huomioon myös rikosrekisterin omaavat pätevät työnhakijat lain edellyttämällä tavalla. EA tekee myös työpaikan mukautuksia päteville vammaisille henkilöille sovellettavan lain edellyttämällä tavalla.