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Informații generale

Locații: Stockholm, Stockholm County, Sweden 
  • Locație: Guildford
  • Stat:
  • Țară: United Kingdom


ID rol
208893
Tip muncitor
Regular Employee
Studio/Departament
EA Studios - DICE Stockholm
Aranjament flexibil de lucru
Hybrid

Descriere și cerințe

Electronic Arts creează experiențe de divertisment de următorul nivel, care inspiră jucătorii și fanii din întreaga lume. Aici, toată lumea face parte din poveste. Face parte dintr-o comunitate care stabilește legături în întreaga lume. Un loc în care creativitatea prosperă, sunt încurajate noi perspective, iar ideile sunt importante. O echipă în care toată lumea face jocul posibil.

Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. Composed of 4 world-class studios across Criterion, DICE, Motive and Ripple Effect – all powered by the Battlefield Central Technology (BCT) team – what’s forming on the horizon is a connected Battlefield universe filled with immersive experiences built on our unique DNA.

This is an opportunity to join us at either our UK or Sweden based studios, Criterion (UK) or DICE (Sweden) - where you will help shape the future of Battlefield! 

Two studios with a rich history of crafting award-winning games with passion and innovation – we offer an inclusive environment where your ideas shine and you can unleash your creativity.

We value collaboration, diverse perspectives, and creating the best experiences for our players - that continues to impact in the world of FPS.

The Narrative Director will be responsible for directing our efforts to create a coherent fiction for our world. The role will have broad influence, from contextualizing our gameplay, to defining the game’s ‘voice’, to directing our writing team to deliver a strong core story.

We are looking for a candidate who is willing to explore avenues that put more of the story into the player’s hands while still delivering on narrative beats that contextualize and motivate the actions of our player and the character they are playing. 

This role will report into the Creative Director, working with the creative leadership to define the Narrative vision for the product in close collaborations with other chapter directors, producers, narrative team members,and other key stakeholders, to develop a high-quality narrative AAA gameplay experience.

 

Responsibilities: 

  • Be a key participant in shaping the themes, tones, and atmosphere of the game’s setting and overall experience
  • Build and direct a writing and narrative design team
  • Set the narrative vision, pillars and strategy for the product.
  • Establish, communicate, maintain and champion the narrative direction for the project, both internally and externally – in harmony with overall creative vision and gameplay goals and structure and ensure that they are executed to the expected quality
  • Partner closely with the other discipline directors and producers to integrate the narrative into all aspects of the game.
  • Find innovative ways to communicate stories through the world that promotes player agency.
  • Support and guide the environment team in researching history, locations, and events to develop the game’s narrative vision and underlying themes
  • Determine the production priorities, high level schedule and eventual scope adjustments with the Producers and other senior stakeholders, to ensure the game is completed on time and within budget.
  • Be a key stakeholder in the casting and recording processes
  • Guide the ideation process as the team brainstorms ideas, characters, quests and narrative structure.
  • Manage senior members of the Narrative team.
  • Mentor and develop others on the narrative and wider design team in narrative design principles and methodologies
  • Collaborate with and lead other game writers and narrative designers to design, develop, and implement narrative gameplay elements.
  • Work with the game design team to develop gameplay features that will support and convey the story
  • Provide regular feedback
  • Support and encourage a mindset of diversity and inclusion not just in the workplace, but in the content we create

Requirements:

  • As a director, you are passionate about quality, innovation, and achieving a highly impactful and memorable player experience.
  • You are focused on creating narrative designs that put the story in the player’s hands.
  • Previous experience as the Narrative Director on AAA game.
  • Significant experience with narrative writing.
  • Significant experience with game design.
  • Fluent knowledge of spoken and written English.
  • Understanding of best practices for creating high quality narrative gameplay experiences
  • Passion for games, and bringing your experience and passion for narrative to help shape the culture of a team. 
  • You are an expert at creative collaboration and collaborative communication.
  • You excel at creating and communicating your vision to various stakeholders and leading strategic efforts with your team. 
  • Your team leadership experience equips you to navigate through challenges, provide constructive feedback, and streamline workflows
  • Experience managing quality, consistency and coherency across a team of creatives and designers
  • Strong knowledge of the competitor landscape
  • Excellent organizational and project management skills




About Electronic Arts
Ne mândrim cu un portofoliu vast de jocuri și experiențe, locații din întreaga lume și oportunități la toate nivelurile EA. Prețuim adaptabilitatea, reziliența, creativitatea și curiozitatea. De la conducerea care îți scoate la în evidență potențialul, până la crearea spațiului pentru învățare și experimentare, noi te abilităm să faci o treabă extraordinară și să urmărești oportunități de dezvoltare.

Adoptăm o abordare holistică cu programul nostru de beneficii, axându-ne pe starea de bine fizică, emoțională, financiară, profesională și comunitară pentru a susține o viață echilibrată, cu concedii plătite și concediu pentru noii părinți, plus jocuri gratuite și multe altele. Cultivăm medii în care echipele noastre pot întotdeauna să dea tot ce au mai bun în activitățile lor.

Electronic Arts este un angajator care oferă oportunități egale. Toate deciziile de angajare sunt luate fără a ține seama de rasă, culoare, origine națională, ascendență, sex, identitate sau exprimare de gen, orientare sexuală, vârstă, informații genetice, religie, dizabilități, stare medicală, sarcină, stare civilă, statut familial, statut de veteran sau orice altă caracteristică protejată prin lege. De asemenea, vom lua în considerare și candidații calificați pentru angajare cu cazier judiciar, în conformitate cu legislația aplicabilă. De asemenea, EA asigură locuri de muncă pentru persoanele cu dizabilități calificate, conform legislației aplicabile.