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Maklumat Am

Lokasi: Melbourne, Victoria, Australia 
  • Lokasi: Melbourne
  • Negeri:
  • Negara: Australia


ID Peranan
207515
Jenis Pekerja
Regular Employee
Studio/Jabatan
Maxis
Pengaturan Kerja Fleksibel
Hybrid

Perihalan & Keperluan

Electronic Arts mencipta pengalaman hiburan tahap seterusnya yang memberi inspirasi kepada pemain dan peminat di seluruh dunia. Semua orang adalah sebahagian daripada kisah di sini. Sebahagian daripada komuniti yang terhubung merentasi dunia. Tempat di mana kreativiti berkembang maju, perspektif baharu di alu-alukan dan idea adalah penting. Satu pasukan di mana semua orang terlibat dalam permainan.

Role: Project Manager (Japanese bilingual preferred)

Location: Melbourne, AU

Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but strive to build a world as it could be.

As a Project Manager (internally known as a Development Director) with Maxis, you will partner with producers, craft directors and peers to ensure the project is delivered to spec, on time, to quality, and within budget. You will be reporting to the Senior Director.

Role Expectations

  • Work with internal and external development teams to guide game requirements and specifications
  • Develop roadmaps, schedules and project management schedules
  • Define and measure KPIs for project status updates and gate meetings
  • Raise project risks to production team and project leadership
  • Provide regular status reporting and capacity plan updates
  • Run sprint and milestone planning meetings, bug triage meetings, etc
  • Lead the full software development cycle through from pre-production through to ship, transitioning into live services including release planning and patching
  • Ensure a high-quality product is developed for our players and community
  • Establish engagement processes: Ensure all workflows are clearly defined, processes are documented, and onboard staff on expectations of their roles
  • Collaborate with development team partners to ensure that project interests and values are represented and maintained through the course of development.
  • Coordinate and participate in playtest sessions with development team members
  • Occassional travel, as needed (possibly annually) 
  • Hybrid or on-site work model based in Melbourne

You have

  • Fully fluent in Japanese, both written and verbal
  • 3-5+ years Project Management or Project Lead experience. Detailed work in spreadsheets, burndown charts, and JIRA/JaaS and other project management tools.
  • 1+ years of People Manager experience.
  • Excellent knowledge of production life cycle, processes, and project planning.
  • Experience in a Scrum / Agile and waterfall software development environment.
  • Some technical and engineering experience allowing you to work with engineers
  • Shipped at least 1 AAA titles in large (100+ person) game teams on PC/Mac/Console/Mobile platforms, ideally on multiple platforms.
  • Shipped at least 1 Live Service game and have experience with incident management, change management and release planning

Bonus:

  • Experience living or working in Japan
  • Experience working with simulation games
  • Experience working with outsourcing and external partners
  • Experience with Unity
  • Bachelor's degree in any number of related fields including Computer Science, Game Development, Business, 3D Arts.

Visit us at: https://www.ea.com/ea-studios/maxis



Tentang Electronic Arts
Kami berbangga mempunyai portfolio permainan dan pengalaman yang luas, lokasi di seluruh dunia dan peluang merentasi EA. Kami menghargai kebolehsuaian, ketahanan, kreativiti dan sifat ingin tahu. Daripada kepimpinan yang menyerlahkan potensi anda, kepada mewujudkan ruang untuk pembelajaran dan membuat uji kaji, kami memperkasakan anda untuk melakukan kerja-kerja yang hebat dan mengejar peluang untuk pertumbuhan.

Kami mengambil pendekatan yang holistik dengan program manfaat kami, memberi tumpuan kepada fizikal, emosi, kewangan, kerjaya, dan kesejahteraan komuniti untuk menyokong kehidupan yang seimbang dengan cuti berbayar dan cuti ibu bapa yang baharu, serta permainan percuma dan banyak lagi. Kami memupuk persekitaran di mana pasukan kami sentiasa boleh membawa pengalaman terbaik mereka.

Electronic Arts adalah majikan peluang yang sama rata. Semua keputusan pekerjaan dibuat tanpa mengambil kira kaum, warna kulit, asal negara, keturunan, jantina, identiti atau penzahiran jantina, orientasi seksual, umur, maklumat genetik, agama, kecacatan, keadaan perubatan, kehamilan, status perkahwinan, status keluarga, status veteran, atau mana-mana ciri lain yang dilindungi oleh undang-undang. Kami juga akan mempertimbangkan pemohon pekerjaan berkelayakan yang mempunyai rekod jenayah selaras dengan undang-undang yang berkenaan. EA juga menyediakan tempat tinggal di tempat kerja untuk individu yang berkelayakan dengan kecacatan seperti yang dikehendaki oleh undang-undang yang berkenaan.