- Rumah
- ...
- Peranan Terbuka
- Butiran Peranan
Description & Requirements
Please note: this is a hybrid/on-site position. Remote work is not available.
Must be able to work 3x per week at either our Orlando FL office or Vancouver, B.C. office.
Electronic Arts Inc. is a global leader in interactive entertainment. We develop
games, content and online services across platforms. We have a broad portfolio of
brands that span the most popular genres.
We exist to Inspire the World to Play. We create extraordinary new game
experiences for our millions of players everywhere by bringing together people
that combine creativity, innovation, and passion. We immerse our employees into
an inclusive culture and provide opportunities for learning and leading that
allow our employees to do the most impactful and rewarding work of their
careers.
You will support American Football within EA Sports. EA SPORTS is one of the
leading sports entertainment brands in the world, with top-selling videogame
franchises, award-winning interactive technology, fan programs, and cross-
platform digital experiences. EA SPORTS creates connected experiences that
ignite the emotion of sports through industry-leading sports video games.
What You’ll Do:
Implement UI and HUD features in-game, using design specs, wireframes,
and prototypes as a guide.
Collaborate closely with XD Technical Leads, Engineers, and UI Artists to
ensure your work aligns with both the creative vision and technical
constraints.
Build UI systems using proprietary or third-party tools such as Unreal,
Unity, or internal engines.
Help define and apply best practices for scalable, modular, and
maintainable UI architecture, especially in a live service context.
Translate visual UI concepts into interactive, responsive, and performant
in-game experiences.
Iterate on menus, HUDs, and interactive elements based on playtest
feedback, usability insights, and technical goals.
Provide feedback and support to more junior team members, contributing
to knowledge sharing and documentation.
Work with QA and Production to track and resolve bugs, polish
interactions, and meet performance targets from development to launch
and beyond.
Champion UI consistency, accessibility, and usability across the product.
Qualifications:
5+ years of experience working in UI/UX design and technical
implementation within games or interactive media.
Hands-on experience with game engines such as UMG (Unreal Motion
Graphics UI Designer), Unity, or proprietary tools, particularly in UI
systems development.
Solid scripting abilities (e.g., C#, JavaScript, Swift, or internal scripting
languages) and experience implementing UI logic, data hooks, and
behaviors.
Strong understanding of UI architecture, modular design patterns, and
workflows that scale for live service content.
A good eye for UX flow, usability, and interaction feedback.
Excellent collaboration and communication skills—you enjoy working
across disciplines to find the best solutions.
Experience shipping at least two full-cycle game projects (console, PC); AAA
or live-service game experience a strong plus.
A portfolio or reel that showcases your UI/UX implementation skills and
problem-solving approach.