Langkau ke kandungan

Maklumat Am

Lokasi: Melbourne, Victoria, Australia 
  • Lokasi: Melbourne
  • Negeri:
  • Negara: Australia


ID Peranan
206335
Jenis Pekerja
Regular Employee
Studio/Jabatan
EA Mobile - Firemonkeys
Pengaturan Kerja Fleksibel
Hybrid

Perihalan & Keperluan

Kami adalah pasukan global yang terdiri daripada pencipta, pencerita, ahli teknologi, pembida pengalaman, inovator dan ramai lagi. Kami percaya bahawa permainan dan pengalaman yang menakjubkan bermula dengan pasukan yang pelbagai seperti pemain serta komuniti yang kami layani. Di Electronic Arts, hanya imaginasi yang menjadi batasan anda.

Software Engineer II

Firemonkeys, Electronic Arts’ leading mobile games studio, located in Melbourne, Australia is home to the preeminent Sims’ experience on mobile, The Sims FreePlay. We are always looking for creative craftspeople to collaborate with. Your skills and curiosity will help expand the Sims FreePlay world that empowers our passionate players to create Sims experiences that are unique to them. If you want to work with a team that values your voice and growth, where you can inspire our corner of the globally recognized Sims’ universe, as well experiencing everything cosmopolitan Melbourne has to offer, read on!

As a Software Engineer you will be involved in the whole creation process from design, implementation, debugging and fine tuning across multiple platforms. You will work on new solutions on a team with designers, artists, and other engineers in an Agile development environment.

You will report to a Technical Director in a hybrid work environment and are required to work from the office a minimum of 3 days per week. You will collaborate with other creative developers to develop new systems, game features and tools for the Sims FreePlay.

Responsibilities

  • You will help us develop game systems & features in C++ for a proprietary game engine
  • Create and extend content development tools using C#
  • Architect, document and review technical design documents
  • Diagnose and resolve issues in the production environment
  • Participate in code reviews and technical discussions

Qualifications

  • Strong knowledge of C++ with an ability to write clear, maintainable code
  • Minimum 4 years of professional experience in a C++ development environment
  • Understanding of memory management, multithreading, debugging and optimization
  • Proficiency with Visual Studio and source control systems
  • Familiarity with mobile development environments & workflows is a bonus