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일반 정보

지역: Melbourne, Victoria, Australia 
  • 장소: Melbourne
  • 시/도:
  • 국가: Australia


역할 ID
206335
근로자 유형
Regular Employee
스튜디오/부서
EA Mobile - Firemonkeys
유연근무제
Hybrid

설명 및 참여 요건

당사는 크리에이터, 스토리텔러, 기술자, 경험 생산자, 혁신가 등으로 구성된 글로벌 팀입니다. 당사는 서비스를 제공하는 플레이어만큼이나 다양한 팀에서 놀라운 게임과 경험이 시작된다고 믿습니다. Electronic Arts에서 불가능은 없습니다.

Software Engineer II

Firemonkeys, Electronic Arts’ leading mobile games studio, located in Melbourne, Australia is home to the preeminent Sims’ experience on mobile, The Sims FreePlay. We are always looking for creative craftspeople to collaborate with. Your skills and curiosity will help expand the Sims FreePlay world that empowers our passionate players to create Sims experiences that are unique to them. If you want to work with a team that values your voice and growth, where you can inspire our corner of the globally recognized Sims’ universe, as well experiencing everything cosmopolitan Melbourne has to offer, read on!

As a Software Engineer you will be involved in the whole creation process from design, implementation, debugging and fine tuning across multiple platforms. You will work on new solutions on a team with designers, artists, and other engineers in an Agile development environment.

You will report to a Technical Director in a hybrid work environment and are required to work from the office a minimum of 3 days per week. You will collaborate with other creative developers to develop new systems, game features and tools for the Sims FreePlay.

Responsibilities

  • You will help us develop game systems & features in C++ for a proprietary game engine
  • Create and extend content development tools using C#
  • Architect, document and review technical design documents
  • Diagnose and resolve issues in the production environment
  • Participate in code reviews and technical discussions

Qualifications

  • Strong knowledge of C++ with an ability to write clear, maintainable code
  • Minimum 4 years of professional experience in a C++ development environment
  • Understanding of memory management, multithreading, debugging and optimization
  • Proficiency with Visual Studio and source control systems
  • Familiarity with mobile development environments & workflows is a bonus