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Informacje ogólne

Lokalizacje: Bogota, Colombia 
Identyfikator roli
213584
Typ pracownika
Regular Employee
Studio/dział
EA Studios - Quality Verification
Elastyczna organizacja pracy
On Site

Description & Requirements

Electronic Arts tworzy rozrywkę na najwyższym poziomie, inspirując graczy i fanów na całym świecie. Tutaj każdy jest częścią historii. Częścią społeczności łączącej się z całą resztą świata. Miejscem, w którym kreatywność kwitnie, nowe perspektywy są mile widziane, a pomysły zawsze się liczą. Zespołem, w którym każdy ma swój wkład w grę.

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.


We are EA!


 And we make games – how cool is that? In fact, we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. But making games is challenging, and that’s why we employ the most creative, passionate people in the industry.

 

The Software Quality Engineer role within EA Sports Quality Verification Engineering (QVE) focuses on building and delivering workflows and tools that solve real-world challenges across the game development lifecycle. Working closely with QA and Development teams, you will identify pain points and deliver scalable solutions that improve efficiency, streamline build, test, and validation processes, and elevate product quality. This role plays a key part in driving upstream quality and defect prevention, helping ensure a seamless player experience. Reporting to a Development Director and working with Quality Engineering Technical Director, you will also contribute to evolving testing strategies, exploring new technologies, and delivering systems that support game development and verification at scale.

 

Primary Responsibilities

Driving workflow and tools delivery:

  • Partner with Dev and QA teams to identify workflow gaps, inefficiencies, and opportunities for improvement across build, test, and validation processes.
  • Design, develop, and maintain internal tools and workflows that improve productivity, quality, and speed of delivery.
  • Enhance and evolve existing tools, pipelines, and systems to better meet the needs of game teams.
  • Deliver scalable, reliable solutions that integrate into the broader development and testing ecosystem.
  • Support adoption of tools and workflows through usability improvements, documentation, and direct engagement with teams.
  • Leverage automation strategically within workflows to reduce manual effort and improve consistency.
  • Identify and recommend improvements to debugging, telemetry, and observability to better support development and testing.
  • Provide technical expertise and support to engineers and partners using delivered tools and workflows.
  • Participate in knowledge-sharing sessions to promote effective use of tools, workflows, and best practices.
  • Perform risk analysis of new features, identifying impact, scope, and validation needs.
  • Assist with prioritizing bug fixing efforts and identifying areas of test focus through improved tooling and insights.

 

Qualifications

  • Solid C# knowledge and experience is a key requirement for this role.
  • Knowledge of C++, and scripting experience with Python, JavaScript, or similar technologies is an asset.
  • Experience or interest in building developer-facing tools, workflows, or pipelines.
  • Bachelor’s degree in Computer Science, Computer Engineering, Software Engineering or equivalent.
  • Strong understanding of the software development life cycle, software engineering methodologies and practices, and their application to both development and QA.
  • Experience designing and building scalable multi-tier solutions with clear decoupling between component layers.
  • Experience building generalized solutions that can be easily re-configured for multiple partners/game projects.
  • Excellent understanding of software quality assurance concepts, debugging processes, and validation strategies.
  • Experience working with diverse internal partners—able to understand their challenges and translate needs into effective solutions.
  • Strong problem-solving skills, with the ability to evaluate trade-offs and recommend practical approaches.
  • Comfort experimenting with new approaches, iterating on solutions, and learning from outcomes to improve systems and processes.
  • Experience with, or a strong interest in, staying current with emerging Machine Learning and AI technologies, and applying them to improve workflows, tools, and development processes.

 

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About EA

 

At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers.

 

We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more!

 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.



O firmie Electronic Arts
Jesteśmy dumni z obszernego katalogu gier i doświadczeń, lokalizacji na całym świecie i możliwości, jakie daje EA. Cenimy zdolność adaptacji, wytrwałość, kreatywność i ciekawość. Od przywództwa, które wydobywa potencjał, po tworzenie przestrzeni do nauki i eksperymentowania, dajemy wam możliwość wykonywania świetnej pracy i korzystania z możliwości rozwoju.

Stosujemy kompleksowe podejście do naszych programów świadczeń, kładąc nacisk na dobre samopoczucie fizyczne, emocjonalne, finansowe, zawodowe i społeczne, aby wspierać zrównoważony styl życia. Nasze pakiety są dostosowane do lokalnych potrzeb i mogą obejmować opiekę zdrowotną, wsparcie psychiczne, fundusze emerytalne, płatne oraz rodzinne urlopy, bezpłatne gry i wiele innych udogodnień. Pielęgnujemy środowiska, w których nasze zespoły zawsze mogą dać z siebie wszystko.

Electronic Arts jest pracodawcą realizującym politykę równych szans w zatrudnieniu. Wszystkie decyzje dotyczące pracowników są podejmowane bez względu na rasę, kolor skóry, przynależność etniczną, kraj pochodzenia, płeć, tożsamość lub ekspresję płciową, orientację seksualną, wiek, informację genetyczną, wyznanie, niepełnosprawność, stan zdrowia, stan cywilny lub rodzinny, status kombatanta lub jakąkolwiek inną cechę chronioną prawnie. Rozpatrzymy również aplikacje wykwalifikowanych osób skazanych prawomocnym wyrokiem zgodnie z obowiązującym prawem. EA dostosowuje miejsca pracy dla pracowników lub kandydatów z niepełnosprawnościami zgodnie z obowiązującym prawem.