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Informații generale

Locații: Kirkland, Washington, United States of America 
  • Locație: Kirkland
  • Stat:
  • Țară: United States of America


ID rol
206540
Tip muncitor
Temporary Employee
Studio/Departament
EA Studios - CAP Central
Aranjament flexibil de lucru
Off Site

Descriere și cerințe

Suntem o echipă globală de creatori, povestitori, tehnologi, inițiatori de experiențe, inovatori și multe altele. Credem că jocurile și experiențele uimitoare încep cu echipe la fel de diverse precum jucătorii și comunitățile pe care le deservim. La Electronic Arts, singura limită este imaginația dumneavoastră.

We are a global team of creators, storytellers, technologists, and innovators. We believe amazing games and experiences start with teams as diverse as the players we serve. At Electronic Arts, the only limit is your imagination. We are seeking a highly-skilled Concept Artist to join our team. You will have the opportunity to work on beloved IPs. You will help bring our games to life by developing high-quality, inspirational concept art. Your work will support a variety of disciplines and contribute to the artistic vision of our games.

Responsibilities:

- Collaborate with studio leadership to create detailed concepts of environments, characters, weapons, props, and live service content.

- Attend ideation sessions and brainstorm visuals to accompany narrative content, ensuring alignment across visuals and gameplay.

- Gather reference materials and provide content for style guides, mood boards, and visual targets to communicate with production artists.

- Provide clear and constructive feedback to both internal and external production artists.

- Ensure that produced assets respect the artistic vision and meet quality standards.

- Schedule art and content creation while being detail-oriented and organized to meet project requirements.

- Produce creative designs from initial sketches to final concepts, informed by playing and understanding the game.

Required Qualifications:

- At least 7 years of experience as a concept artist in games, with experience in mobile or AAA titles being a major plus.

- Demonstrated excellence in illustration, visual design, and conceptual thinking skills.

- Strong knowledge of Photoshop and experience with 3D software for pre-viz.

- Ability to give and receive respectful, constructive feedback.

- Experience with Unity and a basic understanding of game engines.

- An artistic eye and understanding of multiple visual media, techniques, composition, perspective, color theory, anatomy, and lighting.

- Passion for games and an understanding of what makes a game visually appealing and fun to play.

- Familiarity with western culture and intermediate knowledge of typography and graphic design.

Join us and help deliver innovative and engaging experiences to our players around the world.