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Informații generale

Locații: Vancouver, British Columbia, Canada 
ID rol
207753
Tip muncitor
Temporary Employee
Studio/Departament
EA Studios - SPORTS
Aranjament flexibil de lucru
Hybrid

Descriere și cerințe

Suntem o echipă globală de creatori, povestitori, tehnologi, inițiatori de experiențe, inovatori și multe altele. Credem că jocurile și experiențele uimitoare încep cu echipe la fel de diverse precum jucătorii și comunitățile pe care le deservim. La Electronic Arts, singura limită este imaginația dumneavoastră.

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

Building on an incredible 30-year foundation, we’re redefining football with EA SPORTS FC - a genre-leading ecosystem of interactive experiences, bringing a global community of football fans closer to The World's Game. Together, we’re taking the largest football club in the world to new heights – and this is just the beginning! With more opportunities than ever to innovate and create new, authentic experiences that bring joy, inclusivity, and immersion to fans everywhere, we invite you to join us as we pioneer the future of football with EA SPORTS FC and welcome everyone to the club!

Reporting to a Development Director, a Development Manager (DM) ensures the delivery of a game feature is on time and within budget. You, as the DM, will oversee the project schedule and manage the team to achieve a high standard.

Your Responsibilities

  • Manage a development team that generally consists of Artists and Engineers.
  • Anticipate bottlenecks, provide management escalation and project prioritization, make tradeoffs, balance the needs versus technical constraints, and promote initial partner deployments.
  • Host daily stand-up meetings in the PST time zone and ensure the team is following procedure for work prioritization.
  • Focus on the immediate team, identify team issues, and suggest solutions related to execution goals. Identify task-related processes to improve efficiency.
  • Ensure each project setup meets the specifications with Studio with regular status reporting and capacity plan updates.
  • Establish engagement processes to ensure all workflows are clearly defined, processes are documented, and staff are trained in expectations.

Your Qualifications

  • 3+ years of Project Management or Project Lead Experience with production lifecycles, processes, and project planning.
  • Bachelor's degree in any number of related fields, including Computer Science, Game Development, Business, and 3D Arts.
  • You have experience in a Scrum / Agile software development environment (Jira, Slack Automations, Excel, Google Sheet Automations, and Miro) is preferred but not necessary.
  • You have experience working with expansive teams, mediation, and conflict resolution.
  • Comfortable public speaking, talking through solutions, and distilling information.
  • You have experience with formal communications, publishing reports, or partner-facing documentation is highly recommended.