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Informații generale

Locații: Stockholm, Stockholm County, Sweden 
  • Locație: Stockholm
  • Stat:
  • Țară: Sweden


ID rol
202122
Tip muncitor
Temporary - with Benefits (EU & Malaysia)
Studio/Departament
Marketing
Aranjament flexibil de lucru
Hybrid

Descriere și cerințe

Suntem o echipă globală de creatori, povestitori, tehnologi, inițiatori de experiențe, inovatori și multe altele. Credem că jocurile și experiențele uimitoare încep cu echipe la fel de diverse precum jucătorii și comunitățile pe care le deservim. La Electronic Arts, singura limită este imaginația dumneavoastră.

Contract: Temporary - 12 months (we have multiple positions available)

Work Model: Flexible dependent on location - on-site/hybrid

Job Description

As a Cinematic Artist you will work alongside a team of creative artists and editors to help create our world class trailers that we use to market our games. You will have responsibility for shot layout, animation, lighting and rendering to achieve the final creative vision as set forward by your Director. Your background can be from film/TV VFX work or AAA Games Cinematics production. Experience with Real-Time graphics is strongly preferred.

We support all of EA's games and studios, so the work is very varied. The role is based in Stockholm, but we support a flexible work model. You will report to the Senior Producer. Proven experience with Real-Time graphics would be beneficial.

 

Typical tasks:

  • Set up and complete cinematic scenes and sequences utilising in-engine 3D assets: levels, characters, vehicles, props and VFX.

  • Polish cameras, animations and lighting.

  • Render final sequences in high quality.

 

Key Criteria:

  • An artist with a proven track-record of delivering multiple successful projects.

  • Experience creating world class animation or cinematic shots, on time and on brief.

  • Solution focused with the ability to dive technically deep while still maintaining focus on deadlines

 

As the next Cinematic Artist you also need:

  • Experience of a similar role within a commercial environment.

    • Strong 3D skill sets in layout and animation.

    • Experience with lighting either in-engine or 3D-package. (i.e. UE5, Unity, Frostbite, Maya, Blender, 3DS, etc.)

  • Strong written & verbal Communication Skills

    • Great attention to detail.

    • Ability to act on feedback and proactively address quality issues.

    • Excellent interpersonal skills.

 

As part of the application process, we may ask you to take on a practical work test. The position is a limited time contract, and applications will be selected continuously. Apply online with a combined CV and Cover Letter in English.