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Informații generale

Locații: Montreal, Quebec, Canada 
ID rol
207403
Tip muncitor
Regular Employee
Studio/Departament
EA Studios - Motive Montreal
Aranjament flexibil de lucru
Hybrid

Descriere și cerințe

Suntem o echipă globală de creatori, povestitori, tehnologi, inițiatori de experiențe, inovatori și multe altele. Credem că jocurile și experiențele uimitoare încep cu echipe la fel de diverse precum jucătorii și comunitățile pe care le deservim. La Electronic Arts, singura limită este imaginația dumneavoastră.

(Pour visualiser la description de poste en français, veuillez sélectionner le français dans le menu déroulant au haut de la page sous "Select Language".)

Our Motive is to develop innovative action games set in iconic worlds where every player feels like the hero. Let's say that again—iconic worlds where every player feels like the hero.

Our passion has taken us from imagining dogfighter pilots in Star Wars™: Squadrons to re-creating Isaac Clarke onboard the Ishimura in Dead Space™. Currently, we're working on two exciting projects, an original Iron Man™ action-adventure game and what's coming next for Battlefield™.

We believe in sharing our passion with our community and each other, fostering an inclusive culture, and nurturing a growth mindset. Although our approach may seem simple, it leads us to create the best work of our careers, bringing unique and immersive experiences to our players.

We are looking for an experienced Senior Development Director who is passionate about both process and gaming, to provide daily production leadership to the project and its teams. You will manage project and resource planning, balance scope with capacity, track progress, implement and improve processes, mentor people, and manage risks and mitigation. You are a master of content pipelines and feature development. You understand the iterative nature of creative processes and how to empower them. You know how to build healthy, high functioning relationships with external vendors. You are a force multiplier for the team.

What skills do we look for?


You are passionate about managing creative teams. You have 7+ years working as a project manager in AAA game development, you have 3+ years of experience working in leading game teams, you have experience managing internal and external teams, and you have led a team through all stages of game development, from concept through to launch and live service. You have many conflict resolution tools in your tool belt. You are comfortable talking across all levels of an organization, you always know the status of your project and can visualize that status for any audience. You understand the complexities and requirements of game production and how to manage them.


We believe that you have experience working with (or equivalent):


  • Establishing direction and strategy for a project or multiple teams while ensuring alignment with internal and external leadership, with an emphasis on team empowerment.

  • Project management frameworks such as Agile and/or Waterfall.

  • Monitoring and adjusting capacity plans for a project or multiple teams to address skill gaps and identify funding needs.

  • Owning the budget for a project or multiple teams and partnering with finance to maintain a healthy P&L.

  • Being the point of escalation for conflict management and problem solving.

  • Partnering with Production at all levels to train them and provide mentorship.

  • Establishing and maintaining team health standards through team leaders.

  • Identifying and implementing process improvement initiatives across full projects or multiple teams.

  • Approving plans, schedules, and status reports across the project or multiple teams.

  • Anticipating and solving studio-wide dependencies between the project and external groups.

  • Using change management processes to effectively communicate and measure effectiveness of project wide change.