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通用信息

地点:Vancouver - Great Northern Way, British Columbia, Canada 
  • 地点: Los Angeles - Chatsworth
  • 州: California
  • 国家/地区: United States of America


角色 ID
214768
工作人员类型
Regular Employee
工作室/部门
EA Studios - Respawn
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Character Concept Artist - Apex Legends

We are seeking a Concept Artist I to join the Apex Legends team. In this role, you will help create compelling visual designs that define the characters, cosmetics and visual identity of Apex Legends. You will apply strong artistic fundamentals, character design sensibilities, and storytelling skills to bring memorable heroes, skins, and visual experiences to life while supporting both gameplay needs and the evolving aesthetic of a live service game.

You will work closely with the Character Concept Art Lead, Art Directors, and your immediate team to deliver high-quality concept work while collaborating with external partners to help maintain Apex Legends' visual quality and style standards. The ideal candidate is a strong visual problem solver who thrives in a collaborative environment and is passionate about creating bold, iconic designs.

What You'll Do

  • Collaborate closely with the Art Lead and immediate team to create compelling character concept art that supports gameplay, player fantasy, and the Apex Legends experience.
  • Design high-quality characters, cosmetics, outfits, accessories and visual explorations that align with the game's established visual language, player fantasy, and style.
  • Apply a strong understanding of anatomy, costume and apparel design, shape language, silhouette, facial expression, gesture, color theory, lighting, materials, and visual storytelling in all concept work.
  • Translate creative direction into clear, production-ready visual solutions that can be effectively executed by downstream teams.
  • Create compelling character explorations and illustrations that communicate personality, narrative intent, cultural influences, player fantasy, and world-building through visual design.
  • Utilize 3D tools to support concept development, including block-ins, posing, lighting, camera setup, and perspective assistance.
  • Contribute to animation, FX, and cinematic ideation when needed, including basic storyboarding, pose exploration, expression sheets, and motion concepts.
  • Participate actively in team critiques and feedback sessions, iterating quickly to improve quality and alignment with project goals.
  • Support external development efforts by reviewing outsourced work and providing actionable feedback to ensure consistency with Apex Legends' quality and artistic standards.
  • Design within gameplay, technical, and production constraints, ensuring concepts are achievable and production-friendly.
  • Stay informed on emerging tools, workflows, and production methodologies, helping improve efficiency and creative iteration across the team.
  • Contribute to team growth by sharing knowledge, workflows, and best practices with peers.

Ideally, You Will Have

  • 3+ years of experience as a Concept Artist in games, entertainment, or a related industry.
  • A strong portfolio demonstrating exceptional artistic fundamentals, including anatomy, character design, costume and apparel design, gesture, color, composition, lighting, materials, and perspective.
  • Proven ability to create clear, production-ready concepts that effectively communicate design intent.
  • Strong understanding of character design principles, including anatomy, costume construction, shape language, silhouette, gesture, facial expression, and visual storytelling.
  • Proficiency with industry-standard digital painting software and familiarity with 3D tools commonly used in concept workflows.
  • Understanding of visual storytelling, composition, cinematography, and player-facing readability.
  • Strong collaboration and communication skills within a multidisciplinary team environment.
  • Ability to incorporate feedback quickly and iterate effectively in a fast-paced production setting.
  • Experience supporting or mentoring junior artists is a plus.
  • Openness to learning and adopting new tools, workflows, and emerging technologies that improve efficiency and creative development.


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。